3

当使用 gRaphael 沿 x 轴以毫秒为单位绘制折线图时,我通常会在数据点的位置上出现不一致。最常见的初始数据点位于 y 轴的左侧(如下面的小提琴所示),有时最后一个数据点将超出视图框的右侧/超过 x 轴的终止.

有谁知道:1)为什么会发生这种情况,2)如何防止它,和/或 3)如何检查它(如果我知道它何时发生/多少,我可以使用变换来移动线/点) .

我的代码:

var r = Raphael("holder"),
txtattr = { font: "12px sans-serif" };
var r2 = Raphael("holder2"),
txtattr2 = { font: "12px sans-serif" };

var x = [], y = [], y2 = [], y3 = [];

for (var i = 0; i < 1e6; i++) {
    x[i] = i * 10;
    y[i] = (y[i - 1] || 0) + (Math.random() * 7) - 3;
}
var demoX = [[1, 2, 3, 4, 5, 6, 7],[3.5, 4.5, 5.5, 6.5, 7, 8]];
var demoY = [[12, 32, 23, 15, 17, 27, 22], [10, 20, 30, 25, 15, 28]];

var xVals = [1288885800000, 1289929440000, 1290094500000, 1290439560000, 1300721700000,   1359499228000, 1359499308000, 1359499372000];
var yVals = [80, 76, 70, 74, 74, 78, 77, 72];
var xVals2 = [1288885800000, 1289929440000];
var yVals2 = [80, 76];

var lines = r.linechart(10, 10, 300, 220, xVals, yVals, { nostroke: false, axis: "0 0 1 1", symbol: "circle", smooth: true })
.hoverColumn(function () {
    this.tags = r.set();

    for (var i = 0, ii = this.y.length; i < ii; i++) {
        this.tags.push(r.tag(this.x, this.y[i], this.values[i], 160, 10).insertBefore(this).attr([{ fill: "#fff" }, { fill: this.symbols[i].attr("fill") }]));
        }
    }, function () {
        this.tags && this.tags.remove();
        });

lines.symbols.attr({ r: 3 });


var lines2 = r2.linechart(10, 10, 300, 220, xVals2, yVals2, { nostroke: false, axis: "0 0 1 1", symbol: "circle", smooth: true })
.hoverColumn(function () {
    this.tags = r2.set();

    for (var i = 0, ii = this.y.length; i < ii; i++) {
        this.tags.push(r.tag(this.x, this.y[i], this.values[i], 160, 10).insertBefore(this).attr([{ fill: "#fff" }, { fill: this.symbols[i].attr("fill") }]));
        }
    }, function () {
        this.tags && this.tags.remove();
        });

lines2.symbols.attr({ r: 3 });

我必须使用 gRaphael 并且 x 轴必须以毫秒为单位(稍后标记为带有自定义日期字符串)

主要示例小提琴:http: //jsfiddle.net/kcar/aNJxf/

次要示例小提琴(页面上的第 4 个示例经常显示两个轴错误):http: //jsfiddle.net/kcar/saBnT/

根本原因是 snapEnds 函数(第 718 行 g.raphael.js),它所做的舍入虽然在某些情况下很好,但在其他情况下是从日期添加或减去年份。

在这一点之后还没有一直走下去,但是由于每次舍入变得疯狂时数据点都放错了位置,而不是当它没有时,我将继续并假设这会导致计算图表列出现问题,在被发送到 snapEnds 之前,这些值也只是为了确认它不仅仅是接收到错误计算的数据。

该函数的代码来自 g.raphael.js

snapEnds: function(from, to, steps) {
    var f = from,
        t = to;

    if (f == t) {
        return {from: f, to: t, power: 0};
    }

    function round(a) {
        return Math.abs(a - .5) < .25 ? ~~(a) + .5 : Math.round(a);
    }

    var d = (t - f) / steps,
        r = ~~(d),
        R = r,
        i = 0;

    if (r) {
        while (R) {
            i--;
            R = ~~(d * Math.pow(10, i)) / Math.pow(10, i);
        }

        i ++;
    } else {
        if(d == 0 || !isFinite(d)) {
            i = 1;
        } else {
            while (!r) {
                i = i || 1;
                r = ~~(d * Math.pow(10, i)) / Math.pow(10, i);
                i++;
            }
        }

        i && i--;
    }

    t = round(to * Math.pow(10, i)) / Math.pow(10, i);

    if (t < to) {
        t = round((to + .5) * Math.pow(10, i)) / Math.pow(10, i);
    }

    f = round((from - (i > 0 ? 0 : .5)) * Math.pow(10, i)) / Math.pow(10, i);
    return { from: f, to: t, power: i };
},
4

4 回答 4

2

从 snapEnds 中删除了舍入的废话,没有更多问题,没有注意到图表的任一轴或任何其他区域的任何不利之处。如果你看到一个我很乐意听到它。

现在来自 g.raphael.js 的该函数的代码:

snapEnds: function(from, to, steps) {
     return {from: from, to: to, power: 0};       
},
于 2013-02-14T20:31:17.547 回答
1

嗨,如果您对此发表评论:

        if (valuesy[i].length > width - 2 * gutter) {
            valuesy[i] = shrink(valuesy[i], width - 2 * gutter);
            len = width - 2 * gutter;
        }

        if (valuesx[i] && valuesx[i].length > width - 2 * gutter) {
            valuesx[i] = shrink(valuesx[i], width - 2 * gutter);
        }

在g.line.js中,似乎解决了这个问题,也解决了y轴上的值类似的问题。

于 2013-03-11T17:48:19.373 回答
1

从 v0.50 升级到 v0.51 为我解决了这个问题。

于 2013-04-25T10:27:35.233 回答
0

仍然不确定它为什么会发生,添加透明集合并不是一个理想的选择。检查数据点是否在图形之外呈现的最简单方法似乎是获取轴集的边界框和数据点的边界框,并检查 x 和 x2 值之间的差异。

如果有人可以帮助我扩展数据点集,或者弄清楚如何使这种情况根本不发生,我仍然会很高兴地感谢/支持投票答案

//assuming datapoints  is the Raphael Set for the datapoints, axes is the 
//Raphael Set for the axis, and datalines is the Raphael Set for the 
//datapoint lines
var pointsBBox = datapoints.getBBox();
var axesBBox = axes.getBBox();
var xGapLeft = Math.ceil(axesBBox.x - pointsBBox.x); 
//rounding up to integer to simplify, and the extra boost from y-axis doesn't 
//hurt, <1 is a negligible distance in transform
var xGapRight = Math.ceil(axesBBox.x2 - pointsBBox.x2);
var xGap = 0;
if(xGapLeft > 0){
     datapoints.transform('t' +xGapLeft +',0');
     datalines.transform('t' +xGapLeft +',0');
     xGap = xGapLeft;
}else if (xGapRight < 0) { //using else if because if it is a scale issue it will
//be too far right & too far left, meaning both are true and using transform will
//just shift it right then left and you are worse off than before, using 
//set.transform(scale) works great on dataline but when using on datapoints scales
// symbol radius not placement
     if (xGapLeft < 0 && xGapRight < xGapLeft) { xGapRight = xGapLeft; }  
//in this case the initial point is right of y-axis, the end point is right of 
//x-axis termination, and the difference between last point/axis is greater than
//difference between first point/axis

     datapoints.transform('t' +xGapRight +',0');
     datalines.transform('t' +xGapRight +',0');
     xGap = xGapRight;
}
rehookHoverOverEvent(xGap);  //there are so many ways to do this just leaving it
//here as a call to do so, if you don't the hover tags will be over the original 
//datapoints instead of the new location, at least they were in my case.
于 2013-02-13T17:54:47.320 回答