在 DLL 方面,GetResource()
将资源数据读取到本地数组中,而不是将其复制到传递给函数的缓冲区中。将本地数组分配给Buffer
指针不会复制所指向的数据。
在应用程序端,BitBtn1Click()
没有分配任何内存GetResource()
来写入资源数据。即使是这样,您也没有将缓冲区TMemoryStream
正确写入。即使你是,你也没有TMemoryStream
正确加载TPicture
。
您可以采取几种方法来解决缓冲区问题:
1)GetResource()
分配一个缓冲区并将其返回给应用程序,然后让应用程序在完成后将缓冲区传递回DLL以释放它:
library ResDLL;
{$R *.dres}
uses
System.SysUtils,
System.Classes,
Winapi.Windows;
{$R *.res}
function GetResourceData(const ResName: PChar; var Buffer: Pointer;
var Length: Integer): Bool; stdcall;
var
S: TResourceStream;
L: Integer;
Data: Pointer;
begin
Result := False;
try
S := TResourceStream.Create(HInstance, UpperCase(ResName), RT_RCDATA);
try
L := S.Size;
GetMem(Data, L);
try
S.ReadBuffer(Data^, L);
Buffer := Data;
Length := L;
except
FreeMem(Data);
raise;
end;
Result := True;
finally
S.Free;
end;
except
end;
end;
procedure FreeResourceData(Buffer: Pointer); stdcall;
begin
try
FreeMem(Buffer);
except
end;
end;
exports
GetResourceData,
FreeBufferData;
begin
end.
.
unit uMain;
interface
uses
Winapi.Windows, Winapi.Messages, System.SysUtils, System.Variants, System.Classes, Vcl.Graphics,
Vcl.Controls, Vcl.Forms, Vcl.Dialogs, Vcl.StdCtrls, Vcl.Buttons, Vcl.ExtCtrls;
type
TForm1 = class(TForm)
BitBtn1: TBitBtn;
Image1: TImage;
procedure BitBtn1Click(Sender: TObject);
private
public
end;
var
Form1: TForm1;
implementation
uses
Vcl.Imaging.jpeg;
{$R *.dfm}
function GetResourceData(const ResName: PChar; var Buffer: Pointer;
var Length: Integer): Bool; stdcall; external 'ResDLL.dll';
procedure FreeResourceData(Buffer: Pointer); stdcall; external 'ResDLL.dll';
procedure TForm1.BitBtn1Click(Sender: TObject);
var
Buffer: Pointer;
Size: Integer;
S: TMemoryStream;
JPG: TJPEGImage;
begin
if GetResourceData('SOMERESOURCE', Buffer, Size) then
begin
try
S := TMemoryStream.Create;
try
S.WriteBuffer(Buffer^, Size);
S.Position := 0;
JPG := TJPEGImage.Create;
try
JPG.LoadFromStream(S);
Image1.Picture.Assign(JPG);
finally
JPG.Free;
end;
finally
S.Free;
end;
finally
FreeResourceData(Buffer);
end;
end else begin
raise Exception.Create('Problem calling DLL');
end;
end;
end.
2) 让应用程序向 DLL 查询资源的大小,然后分配一个缓冲区并将其传递给 DLL 以填充:
library ResDLL;
{$R *.dres}
uses
System.SysUtils,
System.Classes,
Winapi.Windows;
{$R *.res}
function GetResourceData(const ResName: PChar; Buffer: Pointer;
var Length: Integer): Bool; stdcall;
var
S: TResourceStream;
L: Integer;
Data: Pointer;
begin
Result := False;
try
S := TResourceStream.Create(HInstance, UpperCase(ResName), RT_RCDATA);
try
L := S.Size;
if Buffer <> nil then
begin
if Length < L then Exit;
S.ReadBuffer(Buffer^, L);
end;
Length := L;
Result := True;
finally
S.Free;
end;
except
end;
end;
exports
GetResourceData;
begin
end.
.
unit uMain;
interface
uses
Winapi.Windows, Winapi.Messages, System.SysUtils, System.Variants, System.Classes, Vcl.Graphics,
Vcl.Controls, Vcl.Forms, Vcl.Dialogs, Vcl.StdCtrls, Vcl.Buttons, Vcl.ExtCtrls;
type
TForm1 = class(TForm)
BitBtn1: TBitBtn;
Image1: TImage;
procedure BitBtn1Click(Sender: TObject);
private
public
end;
var
Form1: TForm1;
implementation
uses
Vcl.Imaging.jpeg;
{$R *.dfm}
function GetResourceData(const ResName: PChar; Buffer: Pointer;
var Length: Integer): Bool; stdcall; external 'ResDLL.dll';
procedure TForm1.BitBtn1Click(Sender: TObject);
var
Buffer: array of Byte;
Size: Integer;
S: TMemoryStream;
JPG: TJPEGImage;
begin
if GetResourceData('SOMERESOURCE', nil, Size) then
begin
SetLength(Buffer, Size);
if GetResourceData('SOMERESOURCE', @Buffer[0], Size) then
begin
S := TMemoryStream.Create;
try
S.WriteBuffer(Buffer[0], Size);
S.Position := 0;
// alternatively, use TBytesStream, or a custom
// TCustomMemoryStream derived class, to read
// from the original Buffer directly so it does
// not have to be copied in memory...
JPG := TJPEGImage.Create;
try
JPG.LoadFromStream(S);
Image1.Picture.Assign(JPG);
finally
JPG.Free;
end;
finally
S.Free;
end;
Exit;
end;
end;
raise Exception.Create('Problem calling DLL');
end;
end.
或者:
library ResDLL;
{$R *.dres}
uses
System.SysUtils,
System.Classes,
Winapi.Windows;
{$R *.res}
function GetResourceData(const ResName: PChar; Buffer: Pointer;
var Length: Integer): Bool; stdcall;
var
S: TResourceStream;
L: Integer;
Data: Pointer;
begin
Result := False;
if (Buffer = nil) or (Length <= 0) then Exit;
try
S := TResourceStream.Create(HInstance, UpperCase(ResName), RT_RCDATA);
try
L := S.Size;
if Length < L then Exit;
S.ReadBuffer(Buffer^, L);
Length := L;
Result := True;
finally
S.Free;
end;
except
end;
end;
function GetResourceSize(const ResName: PChar): Integer; stdcall;
var
S: TResourceStream;
begin
Result := 0;
try
S := TResourceStream.Create(HInstance, UpperCase(ResName), RT_RCDATA);
try
Result := S.Size;
finally
S.Free;
end;
except
end;
end;
exports
GetResourceData,
GetResourceSize;
begin
end.
.
unit uMain;
interface
uses
Winapi.Windows, Winapi.Messages, System.SysUtils, System.Variants, System.Classes, Vcl.Graphics,
Vcl.Controls, Vcl.Forms, Vcl.Dialogs, Vcl.StdCtrls, Vcl.Buttons, Vcl.ExtCtrls;
type
TForm1 = class(TForm)
BitBtn1: TBitBtn;
Image1: TImage;
procedure BitBtn1Click(Sender: TObject);
private
public
end;
var
Form1: TForm1;
implementation
uses
Vcl.Imaging.jpeg;
{$R *.dfm}
function GetResourceData(const ResName: PChar; Buffer: Pointer;
var Length: Integer): Bool; stdcall; external 'ResDLL.dll';
function GetResourceSize(const ResName: PChar): Integer; stdcall; external 'ResDLL.dll';
procedure TForm1.BitBtn1Click(Sender: TObject);
var
Buffer: array of Byte;
Size: Integer;
S: TMemoryStream;
JPG: TJPEGImage;
begin
Size := GetResourceSize('SOMERESOURCE');
id Size > 0 then
begin
SetLength(Buffer, Size);
if GetResourceData('SOMERESOURCE', @Buffer[0], Size) then
begin
S := TMemoryStream.Create;
try
S.WriteBuffer(Buffer[0], Size);
S.Position := 0;
JPG := TJPEGImage.Create;
try
JPG.LoadFromStream(S);
Image1.Picture.Assign(JPG);
finally
JPG.Free;
end;
finally
S.Free;
end;
Exit;
end;
end;
raise Exception.Create('Problem calling DLL');
end;
end.