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我是 Sandy 和动作脚本 3 的新手。我遵循了 Sandy 网站上的教程并创建了一个立方体。

但是我没有成功地在每个立方体面上创建一个具有不同纹理的立方体。我的第一个纹理在每张脸上都有复制。

那么,我怎样才能在每张脸上有不同的纹理呢?我还没有在桑迪网站上找到如何做到这一点。

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1 回答 1

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好的,这里是代码:

var materialFace1:BitmapMaterial = new BitmapMaterial( bitmap1.bitmapData );
materialFace1.lightingEnable = true;
var appFace1:Appearance = new Appearance( materialFace1 );

var materialFace2:BitmapMaterial = new BitmapMaterial( bitmap2.bitmapData );
materialFace2.lightingEnable = true;
var appFace2:Appearance = new Appearance( materialFace2 );

var materialFace3:BitmapMaterial = new BitmapMaterial( bitmap3.bitmapData );
materialFace3.lightingEnable = true;
var appFace3:Appearance = new Appearance( materialFace3 );

var materialFace4:BitmapMaterial = new BitmapMaterial( bitmap4.bitmapData );
materialFace4.lightingEnable = true;
var appFace4:Appearance = new Appearance( materialFace4 );

var materialFace5:BitmapMaterial = new BitmapMaterial( bitmap5.bitmapData );
materialFace5.lightingEnable = true;
var appFace5:Appearance = new Appearance( materialFace5 );

var materialFace6:BitmapMaterial = new BitmapMaterial( bitmap6.bitmapData );
materialFace6.lightingEnable = true;
var appFace6:Appearance = new Appearance( materialFace6 );



var box:Box = new Box( "box",100,100,100);


    var face:PrimitiveFace = box.getFace(Box.FACE_LEFT);
    face.appearance = appFace1;

    face = box.getFace(Box.FACE_BOTTOM);
    face.appearance = appFace2;

    face = box.getFace(Box.FACE_FRONT);
    face.appearance = appFace3;

    face = box.getFace(Box.FACE_BACK);
    face.appearance = appFace4;

    face = box.getFace(Box.FACE_RIGHT);
    face.appearance = appFace5;

    face = box.getFace(Box.FACE_TOP);
    face.appearance = appFace6;

此代码允许按面拥有具有不同纹理的立方体。

于 2009-09-25T08:54:58.420 回答