为什么List<T>
将其容量增加 2 倍?
private void EnsureCapacity(int min)
{
if (this._items.Length < min)
{
int num = (this._items.Length == 0) ? 4 : (this._items.Length * 2);
if (num < min)
{
num = min;
}
this.Capacity = num;
}
}
为什么Dictionary<K,V>
要用素数作为容量?
private void Resize()
{
int prime = HashHelpers.GetPrime(this.count * 2);
int[] numArray = new int[prime];
for (int i = 0; i < numArray.Length; i++)
{
numArray[i] = -1;
}
Entry<TKey, TValue>[] destinationArray = new Entry<TKey, TValue>[prime];
Array.Copy(this.entries, 0, destinationArray, 0, this.count);
for (int j = 0; j < this.count; j++)
{
int index = destinationArray[j].hashCode % prime;
destinationArray[j].next = numArray[index];
numArray[index] = j;
}
this.buckets = numArray;
this.entries = destinationArray;
}
为什么它不也只是乘以 2?两者都在处理寻找持续的内存位置......对吗?