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我正在尝试制作一个 2D 瓷砖游戏,当制作包含瓷砖的数组时,我得到一个 NullPointerException,这里是一些代码。抱歉,如果格式不正确,第一个计时器

公共类世界{

//holds data for where to place images and rectangles
int[][] worldDat = new int[25][25]; 
//hold rectangles for checking interaction with player
Rectangle[][] blocks = new Rectangle[25][25];
//holds block's images to be painted
Image[][] blockImage = new Image[25][25];
//holds position to be pained on screen
int[][] location = new int[25][25];
//enumeration holding block's images and other things of the sort
EWorldBlocks eBlocks;

//sets all of the arrays listed above
public void setupAll(){

    for(int i = 0; i < 24; i++){

        for(int e = 0; e < 24; e++){                    
            blocks[i][e].setBounds(e * 20, i * 20, 20, 20);
            blocks[i][e].setLocation(e*20, i*20);

            if(worldDat[i][e] == 6){
                blockImage[i][e] = getRandomGrass();
            }else if(worldDat[i][e] == 0){
                blockImage[i][e] = null;
            }else{
            blockImage[i][e] = eBlocks.intToImage(worldDat[i][e]);
            }
        }
    }
}   

//used to get a random block
private Image getRandomGrass()
{
    Random rand = new Random();

    int r = rand.nextInt(2);
    r++;

    return eBlocks.intToImage(r);
}


public World(int[][] worldDat) {
    this.worldDat = worldDat;
}

}

然后在这个类中调用它(我相信它是问题的一部分)

公开课 worldDraw{

//ALSO if there is a better way to do this, do tell
levels levels = new levels();
static levels sLevels = new levels();
World level1;
static World sLevel1 = new World(sLevels.getLevel1());

//called in paint method for panel
public void draw(Graphics2D g2){
    sLevel1.setupAll();
    for(int i = 0; i < 24; i++){
        for(int e = 0; i < 24; i++){
            g2.drawImage(level1.blockImage[i][e], e*25, i*25, null);
        }
    }

}

//holds levels
public worldDraw() {        
    level1 = new World(levels.getLevel1());
}
}
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2 回答 2

3

当你创建一个对象数组时,你是在创建一个引用数组,但你并没有分配引用。在尝试使用它们之前,您必须先执行此操作。把它想象成类似于制作鸡蛋盒。在您首先将鸡蛋装满纸箱之前,您不能使用任何鸡蛋。因此,例如您的 blocks 数组,您首先需要将 Rectangle 对象分配给数组中的每个项目,然后才能调用它们的方法。这通常在 for 循环中完成。例如,

for(int i = 0; i < 24; i++){
    for(int e = 0; e < 24; e++){       
        blocks[i][e] = new Rectangle(....); //...             
        blocks[i][e].setBounds(e * 20, i * 20, 20, 20);
        blocks[i][e].setLocation(e*20, i*20);
于 2013-01-29T03:14:43.177 回答
1

您需要知道 Java 与 C 不同。

当你这样做时:

Rectangle[][] blocks = new Rectangle[25][25];

blocks 2D 数组中的所有引用都是空的,直到您调用 new 并给它们一个引用。

所以你必须这样做:

for(int i = 0; i < 24; i++){
    for(int e = 0; e < 24; e++){             
        blocks[i][e] = new Rectangle(); // I don't know what arguments it takes.       
        blocks[i][e].setBounds(e * 20, i * 20, 20, 20);
        blocks[i][e].setLocation(e*20, i*20);
于 2013-01-29T03:16:25.870 回答