我认为您误解了 TCP 套接字的性质。尽管 TCP 通过 IP 数据包发送数据,但 TCP不是数据包协议。TCP 套接字只是一个数据流。因此,将data事件视为逻辑消息是不正确的。换句话说,socket.write一端的一个事件并不等同于另一端的单个data事件。
对套接字的单次写入未将 1:1 映射到单个data事件的原因有很多:
- 发送方的网络堆栈可以将多个小写入组合成一个 IP 数据包。(纳格尔算法)
- 如果 IP 数据包的大小超过任何一跳的MTU ,则IP 数据包可能会在其传输过程中被分段(拆分为多个数据包) 。
- 接收方的网络堆栈可以将多个数据包组合成一个data事件(如您的应用程序所见)。
因此,单个data事件可能包含多个消息、单个消息或仅消息的一部分。
为了正确处理通过流发送的消息,您必须缓冲传入数据,直到获得完整的消息。
var net = require('net');
var max = 1024 * 1024 // 1 MB, the maximum amount of data that we will buffer (prevent a bad server from crashing us by filling up RAM)
    , allocate = 4096; // how much memory to allocate at once, 4 kB (there's no point in wasting 1 MB of RAM to buffer a few bytes)
    , buffer=new Buffer(allocate) // create a new buffer that allocates 4 kB to start
    , nread=0 // how many bytes we've buffered so far
    , nproc=0 // how many bytes in the buffer we've processed (to avoid looping over the entire buffer every time data is received)
    , client = net.connect({host:'example.com', port: 8124}); // connect to the server
client.on('data', function(chunk) {
    if (nread + chunk.length > buffer.length) { // if the buffer is too small to hold the data
        var need = Math.min(chunk.length, allocate); // allocate at least 4kB
        if (nread + need > max) throw new Error('Buffer overflow'); // uh-oh, we're all full - TODO you'll want to handle this more gracefully
        var newbuf = new Buffer(buffer.length + need); // because Buffers can't be resized, we must allocate a new one
        buffer.copy(newbuf); // and copy the old one's data to the new one
        buffer = newbuf; // the old, small buffer will be garbage collected
    }
    chunk.copy(buffer, nread); // copy the received chunk of data into the buffer
    nread += chunk.length; // add this chunk's length to the total number of bytes buffered
    pump(); // look at the buffer to see if we've received enough data to act
});
client.on('end', function() {
    // handle disconnect
});
client.on('error', function(err) {
    // handle errors
});
function find(byte) { // look for a specific byte in the buffer
    for (var i = nproc; i < nread; i++) { // look through the buffer, starting from where we left off last time
        if (buffer.readUInt8(i, true) == byte) { // we've found one
            return i;
        }
    }
}
function slice(bytes) { // discard bytes from the beginning of a buffer
    buffer = buffer.slice(bytes); // slice off the bytes
    nread -= bytes; // note that we've removed bytes
    nproc = 0; // and reset the processed bytes counter
}
function pump() {
    var pos; // position of a NULL character
    while ((pos = find(0x00)) >= 0) { // keep going while there's a NULL (0x00) somewhere in the buffer
        if (pos == 0) { // if there's more than one NULL in a row, the buffer will now start with a NULL
            slice(1); // discard it
            continue; // so that the next iteration will start with data
        }
        process(buffer.slice(0,pos)); // hand off the message
        slice(pos+1); // and slice the processed data off the buffer
    }
}
function process(msg) { // here's where we do something with a message
    if (msg.length > 0) { // ignore empty messages
        // here's where you have to decide what to do with the data you've received
        // experiment with the protocol
    }
}