0

我是 C、C#、XNA 的初学者,我正在尝试在线学习一些教程,但是当我尝试从不同的类创建一个 paddle 对象时,我得到构造函数不包含 0 个参数的错误。我不知道错误是在我的游戏课还是我的桨课。

我的游戏类中的重要代码:

Paddle paddle; // creates a paddle
...
public Game1()
{
    graphics = new GraphicsDeviceManager(this);
    Content.RootDirectory = "Content";

    screenRectangle = new Rectangle(
        0,
        0,
        graphics.PreferredBackBufferWidth,
        graphics.PreferredBackBufferHeight);
}
...
protected override void LoadContent()
{
    // Create a new SpriteBatch, which can be used to draw textures.
    spriteBatch = new SpriteBatch(GraphicsDevice);

    Texture2D tempTexture = Content.Load<Texture2D>("paddle");
    paddle = new Paddle(tempTexture, screenRectangle);
}

这是我桨班的开始

public class Paddle : Microsoft.Xna.Framework.GameComponent
{
    Vector2 position;
    Vector2 motion;
    float paddleSpeed = 8f;

    KeyboardState keyboardState;
    GamePadState gamePadState;

    Texture2D texture;
    Rectangle screenBounds;

    public Paddle(Texture2D texture, Rectangle screenBounds)
    {
        this.texture = texture;
        this.screenBounds = screenBounds;
        SetInStartPosition();
    }

我正在学习http://xnagpa.net/xna4/beginnertuts/BreakingOut1.pdf上的教程

提前感谢您提供的任何帮助!

4

1 回答 1

0

你说的某个地方paddle = new Paddle();

于 2013-01-23T20:43:20.873 回答