首先,我什至无法让 .plist 工作,因为我相信它应该在下面。我只是想写一个 NSNumber 并检索它
self.paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES);
self.documentsDirectory = [self.paths objectAtIndex:0];
self.path = [self.documentsDirectory stringByAppendingPathComponent:@"data.plist"];
self.fileManager = [NSFileManager defaultManager];
NSError *error;
if (![self.fileManager fileExistsAtPath:self.path]) {
self.bundle = [[NSBundle mainBundle] pathForResource:@"data" ofType:@"plist"];
[self.fileManager copyItemAtPath:self.bundle toPath:self.documentsDirectory error:&error];
}
self.dataForDict = [[NSDictionary alloc] initWithContentsOfFile:self.documentSlashAudioPath];
int value = 5;
[self.dataForDict setValue:[NSNumber numberWithInt:value] forKey:@"value"];
[self.dataForDict writeToFile:self.path atomically:YES];
self.number = [self.dataForDict objectForKey:@"value"];
NSLog(@"%i", [self.number intValue]);
最后一个 NSLog 应该给我一个 5,但输出是 0。
我正在尝试创建一个包含音频的 .plist 文件以用于 Sound Bank Player: http: //www.hollance.com/2011/02/soundbankplayer-using-openal-to-play-musical-instruments-in-你的 iOS 应用程序/
我知道如何录制声音并使用 AVAudioRecorder 和 AVAudioPlayer 播放,现在我只需要连接这些点。