我有一个关于在 c# 中处理来自 c++ 的结构的问题。
我有一个来自第三方的 c++ 结构,例如:
typedef struct
{
//For application usage, will not access by the core
void* file; //Application
void* lock; //Application
void* appParam1; //Application, maybe filename
unsigned int appParam2; //Application, maybe length
void* appParam3; //Application, maybe folder
//Will be used by the core and the hosting application
unsigned char streamMode; //Read, Write or Append
unsigned int fileOffset; //Actual file offset
unsigned char buf[DC_STREAM_BUF_SIZE]; //Buffer for reading and writing data
unsigned short bufSize; //Buffer size, how much is filled from the buffer
unsigned short bufOffset; //Offset in reading and writing in the buffer
unsigned char queryData; //Indicator if actual data are queried
//For internal use only, do not touch
unsigned char requestType;
signed int deviceId;
signed int param1;
unsigned short crc;
void* callback;
unsigned char objType;
void* obj;
} STREAM_HANDLE;
在 C# 中,此结构定义为:
[StructLayoutAttribute(LayoutKind.Sequential), Serializable]
public class STREAM_HANDLE
{
public IntPtr file;
public object lockobj;
public IntPtr appParam1;
[MarshalAsAttribute(UnmanagedType.U4)] public uint appParam2;
public IntPtr appParam3;
[MarshalAsAttribute(UnmanagedType.U1)]public byte streamMode;
[MarshalAsAttribute(UnmanagedType.U4)]public uint fileOffset;
[MarshalAsAttribute(UnmanagedType.ByValArray, SizeConst = 0x0FFF)]public byte[] buf;
[MarshalAsAttribute(UnmanagedType.U2)]public ushort bufSize;
[MarshalAsAttribute(UnmanagedType.U2)]public ushort bufOffset;
[MarshalAsAttribute(UnmanagedType.U1)]public byte queryData;
//For internal use only, do not touch
[MarshalAsAttribute(UnmanagedType.U1)]public byte requestType;
[MarshalAsAttribute(UnmanagedType.I4)]public int deviceId;
[MarshalAsAttribute(UnmanagedType.I4)]public int param1;
[MarshalAsAttribute(UnmanagedType.U2)]public ushort crc;
public IntPtr callback;
[MarshalAsAttribute(UnmanagedType.U1)]public byte objType;
public IntPtr obj;
}
我在 c# 中也有一个指向这个结构的 IntPtr,这样我就可以用这个指针调用 c++ 函数。这很好用。
现在的问题是我想从 c# 中填充数组“buf”,以便 c++ 函数可以将其读出。这不起作用。
这是我用来在 C# 中创建句柄的更多代码
STREAM_HANDLE Handle = new STREAM_HANDLE
{
file = Marshal.StringToHGlobalAnsi(name),
appParam1 = Marshal.StringToHGlobalAnsi(name),
buf = new byte[0x0FFF],
lockobj = new object(),
};
IntPtr HandlePointer = Marshal.AllocHGlobal(Marshal.SizeOf(Handle));
Marshal.StructureToPtr(Handle, HandlePointer, true);
我必须用 HandlePointer 调用一些 c++ 函数,并且我必须修改 c# 中“buf”的内容。