对于基于特定条件需要属性的情况,我使用了一个自定义属性,该属性最初由Jeff Handley在他的博客中提供。
这是属性的代码:
[AttributeUsage(AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Parameter, AllowMultiple = true)]
public class ConditionallyRequiredAttribute : RequiredAttribute {
private MemberInfo _member;
/// <summary>
/// The name of the member that will return the state that indicates
/// whether or not the validated member is required.
/// </summary>
public string ConditionMember { get; private set; }
/// <summary>
/// The condition value under which this validator treats
/// the affected member as required.
/// </summary>
public object RequiredCondition { get; private set; }
/// <summary>
/// Comma-separated list of additional members to
/// add to validation errors. By default, the
/// <see cref="ConditionMember"/> is added.
/// </summary>
public string ErrorMembers { get; set; }
/// <summary>
/// Conditionally require a value, only when the specified
/// <paramref name="conditionMember"/> is <c>true</c>.
/// </summary>
/// <param name="conditionMember">
/// The member that must be <c>true</c> to require a value.
/// </param>
public ConditionallyRequiredAttribute(string conditionMember)
: this(conditionMember, true) { }
/// <summary>
/// Conditionally require a value, only when the specified
/// <paramref name="conditionMember"/> has a value that
/// exactly matches the <paramref name="requiredCondition"/>.
/// </summary>
/// <param name="conditionMember">
/// The member that will be evaluated to require a value.
/// </param>
/// <param name="requiredCondition">
/// The value the <paramref name="conditionMember"/> must
/// hold to require a value.
/// </param>
public ConditionallyRequiredAttribute(string conditionMember, object requiredCondition) {
this.ConditionMember = conditionMember;
this.RequiredCondition = requiredCondition;
this.ErrorMembers = this.ConditionMember;
}
/// <summary>
/// Override the base validation to only perform validation when the required
/// condition has been met. In the case of validation failure, augment the
/// validation result with the <see cref="ErrorMembers"/> as an additional
/// member names, as needed.
/// </summary>
/// <param name="value">The value being validated.</param>
/// <param name="validationContext">The validation context being used.</param>
/// <returns>
/// <see cref="ValidationResult.Success"/> if not currently required or if satisfied,
/// or a <see cref="ValidationResult"/> in the case of failure.
/// </returns>
protected override ValidationResult IsValid(object value, ValidationContext validationContext) {
if (this.DiscoverMember(validationContext.ObjectType)) {
object state = this.InvokeMember(validationContext.ObjectInstance);
// We are only required if the current state
// matches the specified condition.
if (Object.Equals(state, this.RequiredCondition)) {
ValidationResult result = base.IsValid(value, validationContext);
if (result != ValidationResult.Success && this.ErrorMembers != null && this.ErrorMembers.Any()) {
result = new ValidationResult(result.ErrorMessage,
result.MemberNames.Union(this.ErrorMembers.Split(',').Select(s => s.Trim())));
}
return result;
}
return ValidationResult.Success;
}
throw new InvalidOperationException(
"ConditionallyRequiredAttribute could not discover member: " + this.ConditionMember);
}
/// <summary>
/// Discover the member that we will evaluate for checking our condition.
/// </summary>
/// <param name="objectType"></param>
/// <returns></returns>
private bool DiscoverMember(Type objectType) {
if (this._member == null) {
this._member = (from member in objectType.GetMember(this.ConditionMember).Cast<MemberInfo>()
where IsSupportedProperty(member) || IsSupportedMethod(member)
select member).SingleOrDefault();
}
// If we didn't find 1 exact match, indicate that we could not discover the member
return this._member != null;
}
/// <summary>
/// Determine if a <paramref name="member"/> is a
/// method that accepts no parameters.
/// </summary>
/// <param name="member">The member to check.</param>
/// <returns>
/// <c>true</c> if the member is a parameterless method.
/// Otherwise, <c>false</c>.
/// </returns>
private bool IsSupportedMethod(MemberInfo member) {
if (member.MemberType != MemberTypes.Method) {
return false;
}
MethodInfo method = (MethodInfo)member;
return method.GetParameters().Length == 0
&& method.GetGenericArguments().Length == 0
&& method.ReturnType != typeof(void);
}
/// <summary>
/// Determine if a <paramref name="member"/> is a
/// property that has no indexer.
/// </summary>
/// <param name="member">The member to check.</param>
/// <returns>
/// <c>true</c> if the member is a non-indexed property.
/// Otherwise, <c>false</c>.
/// </returns>
private bool IsSupportedProperty(MemberInfo member) {
if (member.MemberType != MemberTypes.Property) {
return false;
}
PropertyInfo property = (PropertyInfo)member;
return property.GetIndexParameters().Length == 0;
}
/// <summary>
/// Invoke the member and return its value.
/// </summary>
/// <param name="objectInstance">The object to invoke against.</param>
/// <returns>The member's return value.</returns>
private object InvokeMember(object objectInstance) {
if (this._member.MemberType == MemberTypes.Method) {
MethodInfo method = (MethodInfo)this._member;
return method.Invoke(objectInstance, null);
}
PropertyInfo property = (PropertyInfo)this._member;
return property.GetValue(objectInstance, null);
}
#if !SILVERLIGHT
/// <summary>
/// The desktop framework has this property and it must be
/// overridden when allowing multiple attributes, so that
/// attribute instances can be disambiguated based on
/// field values.
/// </summary>
public override object TypeId {
get { return this; }
}
#endif
}
这是一个例子:
public class Dummy{
public bool IsCondition {get; set;}
[ConditionallyRequired("IsCondition", true)]
public string SometimesRequired {get; set;}
}