我必须在用户单击的按钮上方显示一个 ColorDialog。
目前我找不到如何指定这个位置:
- 没有
StartPosition
/Location
属性(使用ShowDialog显示时如何控制对话框的位置?) - 构造函数只取一个windows一个参数并将其放在中间
我需要将它直接放在我的光标上方,指定一个 X;Y。
关于如何实现这一目标的任何想法?
谢谢!
我必须在用户单击的按钮上方显示一个 ColorDialog。
目前我找不到如何指定这个位置:
StartPosition
/Location
属性(使用ShowDialog显示时如何控制对话框的位置?)我需要将它直接放在我的光标上方,指定一个 X;Y。
关于如何实现这一目标的任何想法?
谢谢!
我终于找到了一种方法,不是最漂亮的东西,但它有效:
public class ColorDialogExtension : ColorDialog
{
#region private const
//Windows Message Constants
private const Int32 WM_INITDIALOG = 0x0110;
//uFlag Constants
private const uint SWP_NOSIZE = 0x0001;
private const uint SWP_SHOWWINDOW = 0x0040;
private const uint SWP_NOZORDER = 0x0004;
private const uint UFLAGS = SWP_NOSIZE | SWP_NOZORDER | SWP_SHOWWINDOW;
#endregion
#region private readonly
//Windows Handle Constants
private static readonly IntPtr HWND_TOPMOST = new IntPtr(-1);
private static readonly IntPtr HWND_NOTOPMOST = new IntPtr(-2);
private static readonly IntPtr HWND_TOP = new IntPtr(0);
private static readonly IntPtr HWND_BOTTOM = new IntPtr(1);
#endregion
#region private vars
//Module vars
private int _x;
private int _y;
private string _title = null;
#endregion
#region private static methods imports
//WinAPI definitions
/// <summary>
/// Sets the window text.
/// </summary>
/// <param name="hWnd">The h WND.</param>
/// <param name="text">The text.</param>
/// <returns></returns>
[DllImport("user32.dll", CharSet = CharSet.Auto)]
private static extern bool SetWindowText(IntPtr hWnd, string text);
/// <summary>
/// Sets the window pos.
/// </summary>
/// <param name="hWnd">The h WND.</param>
/// <param name="hWndInsertAfter">The h WND insert after.</param>
/// <param name="x">The x.</param>
/// <param name="y">The y.</param>
/// <param name="cx">The cx.</param>
/// <param name="cy">The cy.</param>
/// <param name="uFlags">The u flags.</param>
/// <returns></returns>
[DllImport("user32.dll", SetLastError = true)]
[return: MarshalAs(UnmanagedType.Bool)]
private static extern bool SetWindowPos(IntPtr hWnd, IntPtr hWndInsertAfter, int x, int y, int cx, int cy, uint uFlags);
#endregion
#region public constructor
/// <summary>
/// Initializes a new instance of the <see cref="ColorDialogExtension"/> class.
/// </summary>
/// <param name="x">The X position</param>
/// <param name="y">The Y position</param>
/// <param name="title">The title of the windows. If set to null(by default), the title will not be changed</param>
public ColorDialogExtension(int x, int y, String title = null)
{
_x = x;
_y = y;
_title = title;
}
#endregion
#region protected override methods
/// <summary>
/// Defines the common dialog box hook procedure that is overridden to add specific functionality to a common dialog box.
/// </summary>
/// <param name="hWnd">The handle to the dialog box window.</param>
/// <param name="msg">The message being received.</param>
/// <param name="wparam">Additional information about the message.</param>
/// <param name="lparam">Additional information about the message.</param>
/// <returns>
/// A zero value if the default dialog box procedure processes the message; a nonzero value if the default dialog box procedure ignores the message.
/// </returns>
protected override IntPtr HookProc(IntPtr hWnd, int msg, IntPtr wparam, IntPtr lparam)
{
//We do the base initialization
IntPtr hookProc = base.HookProc(hWnd, msg, wparam, lparam);
//When we init the dialog
if (msg == WM_INITDIALOG)
{
//We change the title
if (!String.IsNullOrEmpty(_title))
{
SetWindowText(hWnd, _title);
}
//We move the position
SetWindowPos(hWnd, HWND_TOP, _x, _y, 0, 0, UFLAGS);
}
return hookProc;
}
#endregion
}
你不能!事实上,这既不是 ColorDialog 的问题,也不是另一个 Common Dialog 的问题。如果要显示模态对话框,您将直接使用或不使用“DialogBox.Show”方法,在这种情况下,由操作系统决定位置。唯一的解决方案是使用无模式对话框,并使用 DialogBox.Show 方法,但您还需要重新创建整个对话框!