我有一个 IRC 机器人,我正在尝试获取游戏服务器(GTA SA 多人游戏)的信息。我有现成的查询,但我无法在我的机器人中实现它。如果我尝试加载相同的脚本,但没有将其放入机器人的结构中,它会起作用。它给我的错误是
NameError:名称'ip'未定义
我尝试在 中添加 ip 地址作为参数def(inp,say=None)
,但它仍然不起作用。那是代码:
from util import Query
from util import hook
import sys
@hook.command
def serverinfo(inp,ip="",port="",say=None):
ip = "78.129.221.58"
port = 7777
if len(sys.argv) >= 3:
ip = str(sys.argv[1])
port = int(sys.argv[2])
query = Query(ip,port)
info = query.GetInformation()
say(info)
if info['players'] <= 100:
say(query.GetPlayers())
say(query.GetDetailedPlayers())
else: say('can\' get players because players is above 100')
say(query.Ping())
query.Close()
那是我导入的查询:
import socket, struct, random, datetime
from cStringIO import StringIO
class Query:
def __init__(self, ip, port):
self.ip, self.port = socket.gethostbyname(ip), port
self.data = StringIO("")
self.sock = socket.socket(socket.AF_INET, socket.SOCK_DGRAM)
self.sock.connect((ip, port))
self.sock.settimeout(1)
def CreatePacket(self, opcode):
ips = self.ip.split('.');
packet = "SAMP{0}{1}{2}{3}{4}{5}{6}".format(chr(int(ips[0])), chr(int(ips[1])), chr(int(ips[2])), chr(int(ips[3])), chr(self.port & 0xFF), chr(self.port >> 8 & 0xFF), opcode)
if opcode == 'p':
packet += struct.pack("BBBB", random.randint(0, 255), random.randint(0, 255), random.randint(0, 255), random.randint(0, 255))
return packet
def GetInformation(self):
try:
self.sock.send(self.CreatePacket('i'))
info = {}
self.data = StringIO(self.sock.recv(2048))
self.data.read(11)
info['passworded'] = struct.unpack('?', self.data.read(1))[0]
info['players'] = struct.unpack('h', self.data.read(2))[0]
info['maxplayers'] = struct.unpack('h', self.data.read(2))[0]
info['hostname'] = self.data.read(struct.unpack('i', self.data.read(4))[0])
info['gamemode'] = self.data.read(struct.unpack('i', self.data.read(4))[0])
info['mapname'] = self.data.read(struct.unpack('i', self.data.read(4))[0])
except socket.timeout:
info['error'] = 1
return info
def GetRules(self):
try:
self.sock.send(self.CreatePacket('r'))
rules = {}
self.data = StringIO(self.sock.recv(2048))
self.data.read(11)
rulecount = struct.unpack('h', self.data.read(2))[0]
for i in range(rulecount):
name = self.data.read(struct.unpack('b', self.data.read(1))[0])
rules[name] = self.data.read(struct.unpack('b', self.data.read(1))[0])
except socket.timeout:
rules['error'] = 1
return rules
def GetPlayers(self):
try:
self.sock.send(self.CreatePacket('c'))
players = []
self.data = StringIO(self.sock.recv(2048))
self.data.read(11)
playercount = struct.unpack('h', self.data.read(2))[0]
for i in range(playercount):
name = self.data.read(struct.unpack('b', self.data.read(1))[0])
players.append([name, struct.unpack('i', self.data.read(4))[0]])
except socket.timeout:
players = {'error': 1}
return players
def GetDetailedPlayers(self):
try:
self.sock.send(self.CreatePacket('d'))
players = []
self.data = StringIO(self.sock.recv(2048))
self.data.read(11)
playercount = struct.unpack('h', self.data.read(2))[0]
for i in range(playercount):
playerid = struct.unpack('b', self.data.read(1))[0]
name = self.data.read(struct.unpack('b', self.data.read(1))[0])
score = struct.unpack('i', self.data.read(4))[0]
ping = struct.unpack('i', self.data.read(4))[0]
players.append([playerid, name, score, ping])
except socket.timeout:
players = {'error': 1}
return players
def Close(self):
self.sock.close()
def Ping(self):
packet = self.CreatePacket('p')
a = datetime.datetime.now()
self.sock.send(packet)
self.sock.recv(2048)
b = datetime.datetime.now()
c = b - a
return int((c.days * 24 * 60 * 60 + c.seconds) * 1000 + c.microseconds / 1000.0)
class Rcon:
def __init__(self, ip, port, password):
self.ip, self.port, self.password = socket.gethostbyname(ip), port, password
self.data = StringIO("")
self.sock = socket.socket(socket.AF_INET, socket.SOCK_DGRAM)
self.sock.connect((ip, port))
self.sock.settimeout(0.5)
def CreatePacket(self, opcode, password, command):
ips = self.ip.split('.');
packet = "SAMP{0}{1}{2}{3}{4}{5}{6}{7}{8}{9}{10}{11}{12}".format(chr(int(ips[0])), chr(int(ips[1])), chr(int(ips[2])), chr(int(ips[3])), chr(self.port & 0xFF), chr(self.port >> 8 & 0xFF), opcode, chr(len(password) & 0xFF), chr(len(password) >> 8 & 0xFF), password, chr(len(command) & 0xFF), chr(len(command) >> 8 & 0xFF), command)
return packet
def Send(self, command):
self.sock.send(self.CreatePacket('x', self.password, command))
output = []
while 1:
try:
self.data = StringIO(self.sock.recv(2048))
self.data.read(11)
strlen = struct.unpack('h', self.data.read(2))[0]
if strlen == 0: break
output += [self.data.read(strlen)]
except: break;
return output
def Close(self):
self.sock.close()
有任何想法吗?
编辑:我做了一些更改后,给了我以下错误:
query = Query(ip,port)
TypeError:“模块”对象不可调用
我基本上已经更改了 ip 和端口的位置,将其移出 serverinfo 命令。
from util import Query
from util import hook
ip = "78.129.221.58"
port = 7777
query = Query(ip,port)
info = query.GetInformation()
@hook.command
def serverinfo(inp,ip="",port="",say=None):
say(info)
if info['players'] <= 100:
say(query.GetPlayers())
say(query.GetDetailedPlayers())
else: say('can\' get players because players are above 100')
say(query.Ping())
query.Close()