它必须如何工作:
WindowsMediaPlayer windowsMediaPlayer = new WindowsMediaPlayer();
IWMPMediaCollection collection = windowsMediaPlayer.mediaCollection;
IWMPMedia newMedia = collection.add(path); //causes OutOfMemoryException after some thousands method's iterations
我试图以这种方式避免它:
try
{
newMedia = collection.add(path);
return newMedia;
}
catch (Exception)
{
collection = null;
GC.Collect();
GC.WaitForPendingFinalizers();
WindowsMediaPlayer windowsMediaPlayer = new WindowsMediaPlayer();
IWMPMediaCollection collectionNew = windowsMediaPlayer.mediaCollection;
return CreateNewMedia(collectionNew, path);
}
但这不起作用 - 我仍然在内部得到无限异常循环catch
。