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当一个人写
camera.position.z=100
哪个矩阵得到更新?
因为我没有看到任何变化
camera.matrix, camera.matrixWorld, or camera.matrixWorldInverse
另外,这会在本地更新相机的位置吗?如果是这样,您如何在全球范围内更新它?
所有这些矩阵都会更新。但仅在渲染时。