5

我使用 NodeView 对象以这种方式向用户输出数据(Gtk# 教程):

    [Gtk.TreeNode (ListOnly=true)]
    public class MyTreeNode : Gtk.TreeNode {

            string song_title;

            public MyTreeNode (string artist, string song_title)
            {
                    Artist = artist;
                    this.song_title = song_title; 
            }

            [Gtk.TreeNodeValue (Column=0)]
            public string Artist;

            [Gtk.TreeNodeValue (Column=1)]
            public string SongTitle {get { return song_title; } }
    }

Gtk.NodeStore store;
    Gtk.NodeStore Store 
    {
        get {
                if (store == null)
                {
                    store = new Gtk.NodeStore (typeof(MyTreeNode));
                    store.AddNode (new MyTreeNode ("The Beatles", "Yesterday"));
                    store.AddNode (new MyTreeNode ("Peter Gabriel", "In Your Eyes"));
                    store.AddNode (new MyTreeNode ("Rush", "Fly By Night"));
                }
            return store;
            }
    }

protected void OnButton1Clicked (object sender, EventArgs e)
{
    // Create a column with title Artist and bind its renderer to model column 0
    nodeview1.AppendColumn ("Artist", new Gtk.CellRendererText (), "text", 0);

    // Create a column with title 'Song Title' and bind its renderer to model column 1
    nodeview1.AppendColumn ("Song Title", new Gtk.CellRendererText (), "text", 1);
        nodeview1.ShowAll ();

    nodeview1.NodeStore=Store;

}

但是如何为 NodeView 的某些行着色(例如,“The Beatles” - “Yesterday”)?我尝试通过更改 NodeView 样式来做到这一点:背景、基色、前景等,但它不起作用。

编辑:我刚刚意识到,我可以通过这种方式更改列的颜色:

protected void OnButton1Clicked (object sender, EventArgs e)
{
    // Create a column with title Artist and bind its renderer to model column 0
    nodeview1.AppendColumn ("Artist", new Gtk.CellRendererText (), "text", 0);



    // Create a column with title 'Song Title' and bind its renderer to model column 1
    nodeview1.AppendColumn ("Song Title", new Gtk.CellRendererText (), "text", 1);
        nodeview1.ShowAll ();

    nodeview1.NodeStore=Store;
    nodeview1.Columns[0].Cells[0].CellBackgroundGdk=new Gdk.Color(0,255,0);
}

但是如何更改特定单元格的颜色?

4

1 回答 1

2

要逐行更改渲染属性,您有两种可能性

  1. 在模型中定义属性,然后在创建单元渲染器时引用它们;或者
  2. 编写自己的TreeCellDataFunc并将其绑定到单元格渲染器,以确保在渲染之前更改其属性。

选项 1 更快,但将您限制为静态定义的值;当渲染不仅仅取决于一个变量并且您涉及一些逻辑时,2 会更好。我将向您展示如何执行 1 并参考Mono 文档了解 2。

如果要更改前景色,只需向模型添加一个新列:

[Gtk.TreeNode (ListOnly=true)]
public class MyTreeNode : Gtk.TreeNode 
{
    public MyTreeNode (string artist, string title, string color)
    {
        Artist = artist;
        Title = title; 
        Color = color;
    }

    [Gtk.TreeNodeValue (Column=0)]
    public string Artist;

    [Gtk.TreeNodeValue (Column=1)]
    public string Title;

    [Gtk.TreeNodeValue (Column=2)]
    public string Color;
}

将有效的 Gdk 颜色表示,如“red”或“#ff0000”传递给行构造函数:

store.AddNode(new MyTreeNode("The Beatles", "Yesterday", "red"));
store.AddNode(new MyTreeNode("Peter Gabriel", "In Your Eyes", "black"));

然后,当您构建视图时,您只需将该模型列 (2) 绑定到单元格渲染器的“前景”属性:

nodeview1.AppendColumn("Artist", new Gtk.CellRendererText(), 
                       "text", 0, "foreground", 2);

nodeview1.AppendColumn("Song Title", new Gtk.CellRendererText(),
                       "text", 1, "foreground", 2);

就这样。

于 2013-02-15T10:39:26.967 回答