我正在尝试创建一种“你击沉了我的战舰”游戏。到目前为止,我有两个阵列: 1. 棋盘(Table)——要在上面玩的表面 2. 船(Avion)——在这种情况下是一架飞机
我想要实现的是创建一个包含整个表面并将平原放在其中的第三个数组。
所以我有飞机:
0 0 1 0 0
1 1 1 1 1
0 0 1 0 0
0 0 1 0 0
0 1 1 1 0
和表面:
1 2 3 4 5 6 7 8 8 10
A 0 0 0 0 0 0 0 0 0 0
B 0 0 0 0 0 0 0 0 0 0
C 0 0 0 0 0 0 0 0 0 0
D 0 0 0 0 0 0 0 0 0 0
E 0 0 0 0 0 0 0 0 0 0
F 0 0 0 0 0 0 0 0 0 0
G 0 0 0 0 0 0 0 0 0 0
H 0 0 0 0 0 0 0 0 0 0
I 0 0 0 0 0 0 0 0 0 0
J 0 0 0 0 0 0 0 0 0 0
我想要实现的是:
1 2 3 4 5 6 7 8 8 10
A 0 0 1 0 0 0 0 0 0 0
B 1 1 1 1 1 0 0 0 0 0
C 0 0 1 0 0 0 0 0 0 0
D 0 0 1 0 0 0 0 0 0 0
E 0 1 1 1 0 0 0 0 0 0
F 0 0 0 0 0 0 0 0 0 0
G 0 0 0 0 0 0 0 0 0 0
H 0 0 0 0 0 0 0 0 0 0
I 0 0 0 0 0 0 0 0 0 0
J 0 0 0 0 0 0 0 0 0 0
int counterAvion = 0;
int counterTable = 0;
int[,] Table = new int[10, 10];
int[,] Avion = new int[5, 5];
int[,] Combined = new int[10, 10];
// Table[][]
//rowA
Table[0, 0] = 0; Table[0, 1] = 0; Table[0, 2] = 0; Table[0, 3] = 0; Table[0, 4] = 0;
Table[0, 5] = 0; Table[0, 6] = 0; Table[0, 7] = 0; Table[0, 8] = 0; Table[0, 9] = 0;
//rowB
Table[1, 0] = 0; Table[1, 1] = 0; Table[1, 2] = 0; Table[1, 3] = 0; Table[1, 4] = 0;
Table[1, 5] = 0; Table[1, 6] = 0; Table[1, 7] = 0; Table[1, 8] = 0; Table[1, 9] = 0;
//rowC
Table[2, 0] = 0; Table[2, 1] = 0; Table[2, 2] = 0; Table[2, 3] = 0; Table[2, 4] = 0;
Table[2, 5] = 0; Table[2, 6] = 0; Table[2, 7] = 0; Table[2, 8] = 0; Table[2, 9] = 0;
//rowD
Table[3, 0] = 0; Table[3, 1] = 0; Table[3, 2] = 0; Table[3, 3] = 0; Table[3, 4] = 0;
Table[3, 5] = 0; Table[3, 6] = 0; Table[3, 7] = 0; Table[3, 8] = 0; Table[3, 9] = 0;
//rowE
Table[4, 0] = 0; Table[4, 1] = 0; Table[4, 2] = 0; Table[4, 3] = 0; Table[4, 4] = 0;
Table[4, 5] = 0; Table[4, 6] = 0; Table[4, 7] = 0; Table[4, 8] = 0; Table[4, 9] = 0;
//rowF
Table[5, 0] = 0; Table[5, 1] = 0; Table[5, 2] = 0; Table[5, 3] = 0; Table[5, 4] = 0;
Table[5, 5] = 0; Table[5, 6] = 0; Table[5, 7] = 0; Table[5, 8] = 0; Table[5, 9] = 0;
//rowG
Table[6, 0] = 0; Table[6, 1] = 0; Table[6, 2] = 0; Table[6, 3] = 0; Table[6, 4] = 0;
Table[6, 5] = 0; Table[6, 6] = 0; Table[6, 7] = 0; Table[6, 8] = 0; Table[6, 9] = 0;
//rowH
Table[7, 0] = 0; Table[7, 1] = 0; Table[7, 2] = 0; Table[7, 3] = 0; Table[7, 4] = 0;
Table[7, 5] = 0; Table[7, 6] = 0; Table[7, 7] = 0; Table[7, 8] = 0; Table[7, 9] = 0;
//rowI
Table[8, 0] = 0; Table[8, 1] = 0; Table[8, 2] = 0; Table[8, 3] = 0; Table[8, 4] = 0;
Table[8, 5] = 0; Table[8, 6] = 0; Table[8, 7] = 0; Table[8, 8] = 0; Table[8, 9] = 0;
//rowJ
Table[9, 0] = 0; Table[9, 1] = 0; Table[9, 2] = 0; Table[9, 3] = 0; Table[9, 4] = 0;
Table[9, 5] = 0; Table[9, 6] = 0; Table[9, 7] = 0; Table[9, 8] = 0; Table[9, 9] = 0;
// Avion[][]
//head
Avion[0, 0] = 0; Avion[0, 1] = 0; Avion[0, 2] = 1; Avion[0, 3] = 0; Avion[0, 4] = 0;
//wings
Avion[1, 0] = 1; Avion[1, 1] = 1; Avion[1, 2] = 1; Avion[1, 3] = 1; Avion[1, 4] = 1;
//mid_1
Avion[2, 0] = 0; Avion[2, 1] = 0; Avion[2, 2] = 1; Avion[2, 3] = 0; Avion[2, 4] = 0;
//mid_2
Avion[3, 0] = 0; Avion[3, 1] = 0; Avion[3, 2] = 1; Avion[3, 3] = 0; Avion[3, 4] = 0;
//tail
Avion[4, 0] = 0; Avion[4, 1] = 1; Avion[4, 2] = 1; Avion[4, 3] = 1; Avion[4, 4] = 0;
// Output Avion[][]
Console.WriteLine("\nAirplane:\n");
foreach (var item in Avion)
{
counterAvion++;
Console.Write(item.ToString() + " ");
if (counterAvion == 5)
{
Console.WriteLine("\n");
counterAvion = 0;
}
}
// Output Table[][]
Console.WriteLine("\nTable:\n");
Console.WriteLine(" 1 2 3 4 5 6 7 8 9 10\n");
int counterColumn = 1;
foreach (var item in Table)
{
counterTable++;
//Console.WriteLine(counterColumn);
switch (counterColumn)
{
case 1:
Console.Write("A ");
break;
case 12:
Console.Write("B ");
break;
case 23:
Console.Write("C ");
break;
case 34:
Console.Write("D ");
break;
case 45:
Console.Write("E ");
break;
case 56:
Console.Write("F ");
break;
case 67:
Console.Write("G ");
break;
case 78:
Console.Write("H ");
break;
case 89:
Console.Write("I ");
break;
case 100:
Console.Write("J ");
break;
default:
break;
}
Console.Write(item.ToString() + " ");
if (counterTable == 10)
{
Console.WriteLine("\n");
counterTable = 0;
counterColumn++;
}
counterColumn++;
}
Console.ReadLine();
我是 C# 的新手,到目前为止我很喜欢它,但它.. 嗯.. 与我很久以前玩的 BorlandC 不同。
那么,关于如何实现这一目标的任何想法?
我也知道到目前为止我的代码有点混乱,因此对此的任何输入表示赞赏。