I am trying to learn Lua and I decided that for my first project I would try to fix a broken script. I have fixed a few of the bugs but I'm stuck now. Can you help me?
function SWEP:PrimaryAttack()
if( CurTime() < self.NextStrike ) then return; end
self.Weapon:EmitSound("player/skick/sparta.mp3")
self.NextStrike = ( CurTime() + 3.5 );
timer.Simple( 1.80, function() self:AttackAnim() end)
-Next line broken-
timer.Simple( 2.40, function() self.Weapon:SendWeaponAnim( ACT_VM_IDLE ) end);
timer.Simple( 2.00, function() self.ShootBullets( self ) end)
self.Owner:SetAnimation( PLAYER_ATTACK1 );
end
function SWEP:ShootBullets()
-Next line Broken-
local trace =Owner:GetEyeTrace();
if trace.HitPos:Distance(self.Owner:GetShootPos()) <= 130 then
if( trace.Entity:IsPlayer() or trace.Entity:IsNPC() or trace.Entity:GetClass()=="prop_ragdoll" ) then
timer.Simple(0, game.ConsoleCommand, "host_timescale 0.1\n")
timer.Simple(0.5, game.ConsoleCommand, "host_timescale 1\n")
self.Owner:EmitSound( self.FleshHit[math.random(1,#self.FleshHit)] );
else
self.Owner:EmitSound( self.Hit[math.random(1,#self.Hit)] );
end
bullet = {}
bullet.Num = 5
bullet.Src = self.Owner:GetShootPos()
bullet.Dir = self.Owner:GetAimVector()
bullet.Spread = Vector(0.04, 0.04, 0.04)
bullet.Tracer = 0
bullet.Force = 250
bullet.Damage = 1000000
self.Owner:FireBullets(bullet)
end
I'm getting an error saying Attempting to index field 'Weapon' (a nil value).
Can anyone explain how to fix this?
Im not allowed to post imagesthis is what im getting Error image