我创建了一个简单的缓冲区管理器类,用于异步套接字。这将防止内存碎片并提高性能。对进一步改进或其他方法有什么建议吗?
public class BufferManager
{
private int[] free;
private byte[] buffer;
private readonly int blocksize;
public BufferManager(int count, int blocksize)
{
buffer = new byte[count * blocksize];
free = new int[count];
this.blocksize = blocksize;
for (int i = 0; i < count; i++)
free[i] = 1;
}
public void SetBuffer(SocketAsyncEventArgs args)
{
for (int i = 0; i < free.Length; i++)
{
if (1 == Interlocked.CompareExchange(ref free[i], 0, 1))
{
args.SetBuffer(buffer, i * blocksize, blocksize);
return;
}
}
args.SetBuffer(new byte[blocksize], 0, blocksize);
}
public void FreeBuffer(SocketAsyncEventArgs args)
{
int offset = args.Offset;
byte[] buff = args.Buffer;
args.SetBuffer(null, 0, 0);
if (buffer == buff)
free[offset / blocksize] = 1;
}
}