我正在尝试创建一个程序,当用户触摸屏幕时,会出现一个精灵。但是,如果用户将手指放在该 Sprite 上,则该 sprite 会变大,直到用户放开它。
现在,我在 Cocos2d 1.x 中创建了这个程序,它运行良好。然而,当我在 2.x 中尝试它时,精灵被创建了,但它并没有帮助精灵成长。代码如下:
-(BOOL) ccTouchBegan:(UITouch *)touch withEvent:(UIEvent *)event{
CGPoint touchLocation = [self convertTouchToNodeSpace:touch];
redBall = [CCSprite spriteWithFile:@"Circle.png"];
redBall.position = ccp(touchLocation.x, touchLocation.y);
redBallRect = CGRectMake(redBall.anchorPoint.x, redBall.anchorPoint.y, redBall.contentSize.width, redBall.contentSize.height);
[self addChild:redBall];
if (CGRectContainsPoint(redBallRect, touchLocation )) {
NSLog(@"Hello");
growForever = [CCRepeatForever actionWithAction: [CCScaleBy actionWithDuration: .5 scale: 1.2]];
[growForever setTag:1];
[redBall runAction:growForever];
}
return YES;
}
可能是什么问题,我该如何解决?