我正在尝试使用鼠标悬停在 svg 元素内创建一个矩形。有时可以,但有时我会收到如下错误:
>TypeError
arguments: Array[2]
get message: function getter() { [native code] }
get stack: function getter() { [native code] }
set message: function setter() { [native code] }
set stack: function setter() { [native code] }
type: "undefined_method"
__proto__: Error
这是 Javascript 代码:
function _click(evt){
if (cropping){
if (initial_point == 0){
console.log('first click');
rect = document.createElementNS('http://www.w3.org/2000/svg', 'rect');
rect.setAttributeNS(null, 'id', 'area');
svg.appendChild(rect);
coords = myMapApp.calcCoord(evt);
x_initial = coords.x.toFixed(1);
y_initial = coords.y.toFixed(1);
initial_point = 1;
}
else{
console.log('second click');
width = Math.abs(x_final - x_initial);
height = Math.abs(y_final - y_initial);
x = x_initial
if (x_final < x_initial)
x = x_final
y = y_initial
if (y_final < y_initial)
y = y_final
svg.setAttributeNS(null, 'viewBox', x + ' '+ y + ' ' + width + ' ' + height);
if (rect != null)
svg.removeChild(rect);
initial_point = 0;
x_final = 0;
y_final = 0;
x_initial = 0;
y_initial = 0;
}
}
}
function _mouseMove(evt){
try{
if ((cropping) && (initial_point)){
coords = myMapApp.calcCoord(evt);
x_final = coords.x.toFixed(1);
y_final = coords.y.toFixed(1);
width = Math.abs(x_final - x_initial);
height = Math.abs(y_final - y_initial);
console.log('1');
x = x_initial
if (x_final < x_initial)
x = x_final
y = y_initial
if (y_final < y_initial)
y = y_final
console.log('2');
rect.setAttributeNS(null, 'fill', 'red');
rect.setAttributeNS(null, 'stroke', 'red');
rect.setAttributeNS(null, 'x', x);
rect.setAttributeNS(null, 'y', y);
rect.setAttributeNS(null, 'width', width);
rect.setAttributeNS(null, 'height', height);
rect.setAttributeNS(null, 'opacity', 0.5);
console.log('3');
}
}catch(err){
initial_point = 0;
console.log(err);
x_final = 0;
y_final = 0;
x_initial = 0;
y_initial = 0;
if (rect != null)
svg.removeChild(rect);
}}
'rect' 已在上面声明为公共行(var rect)。这是html5的问题,我如何管理事件?
我在这里有一个小提琴,但我有一些我不知道如何导出的库。