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如何在异步套接字编程中使用 if 条件。

例如,如果客户端发送“hello”,则服务器响应为“hi”,如果客户端发送“how r u”,则服务器发送“我很好”。我有这段代码,我正在尝试这样做,但它不起作用。请告诉我需要在哪里更改我的代码。提前致谢 这是服务器代码

公共类 StateObject { 公共套接字工作套接字 = null;

        public const int BufferSize = 1024;

        public byte[] buffer = new byte[BufferSize];

        public StringBuilder sb = new StringBuilder();

    }
    public class AsynchronousSocketListener
    {

        public static ManualResetEvent allDone = new ManualResetEvent(false);

        public AsynchronousSocketListener()
        {

        }

        public static void StartListening()
        {
            byte[] bytes = new Byte[1024];

            IPHostEntry ipHostInfo = Dns.Resolve(Dns.GetHostName());

            IPAddress ipAddress = ipHostInfo.AddressList[0];

            IPEndPoint localEndPoint = new IPEndPoint(ipAddress, 8888);

            Socket listener = new Socket(AddressFamily.InterNetwork,SocketType.Stream, ProtocolType.Tcp);

            try
            {

                listener.Bind(localEndPoint);

                listener.Listen(100);

                while (true)
                {
                    allDone.Reset();

                    Console.WriteLine("Waiting for a connection...");

                    listener.BeginAccept(new AsyncCallback(AcceptCallback),listener);

                    allDone.WaitOne();

                }



            }
            catch (Exception e)
            {

                Console.WriteLine(e.ToString());

            }



            Console.WriteLine("\nPress ENTER to continue...");

            Console.Read();

        }



        public static void AcceptCallback(IAsyncResult ar)
        {
            allDone.Set();

            Socket listener = (Socket)ar.AsyncState;

            Socket handler = listener.EndAccept(ar);

            StateObject state = new StateObject();

            state.workSocket = handler;

            handler.BeginReceive(state.buffer, 0, StateObject.BufferSize, 0,new AsyncCallback(ReadCallback), state);

        }

        public static void ReadCallback(IAsyncResult ar)
        {

            String content = String.Empty;

            StateObject state = (StateObject)ar.AsyncState;

            Socket handler = state.workSocket;

            int bytesRead  = handler.EndReceive(ar);

            if (bytesRead > 0)
           {
                state.sb.Append(Encoding.ASCII.GetString(state.buffer, 0, bytesRead));

                content = state.sb.ToString();

                if (content.IndexOf("<EOF>") > -1)
                {
                    if (content == "hello")
                    {
                        Console.WriteLine(content);
                        Send(handler, content);
                    }
                    else if (content == "How r u")
                    {
                        Console.WriteLine(content);
                        Send2(handler, content);
                    }
                }
                else
                {

                    handler.BeginReceive(state.buffer, 0, StateObject.BufferSize, 0,new AsyncCallback(ReadCallback), state);

                }


            }

        }

        private static void Send(Socket handler, String data)
        {
            data = "Hi";

            byte[] byteData = Encoding.ASCII.GetBytes(data);

            handler.BeginSend(byteData, 0, byteData.Length, 0,new AsyncCallback(SendCallback), handler);

        }


        private static void Send2(Socket handler, String data)
        {
            data = "fine";

            byte[] byteData = Encoding.ASCII.GetBytes(data);

            handler.BeginSend(byteData, 0, byteData.Length, 0, new AsyncCallback(SendCallback), handler);

        }

        private static void SendCallback(IAsyncResult ar)
        {

            try
            {
                Socket handler = (Socket)ar.AsyncState;

                int bytesSent = handler.EndSend(ar);

                Console.WriteLine("Sent {0} bytes to client.", bytesSent);

                handler.Shutdown(SocketShutdown.Both);     

                 handler.Close();

            }
            catch (Exception e)
            {

                Console.WriteLine(e.ToString());

            }

        }

        public static int Main(String[] args)
        {

            StartListening();

            return 0;

        }

    }
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2 回答 2

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content == "How r u"content == "hello"通过比较那里的引用来检查对象是否相等。content并且您的 const 字符串不在同一个内存中(不是相同的对象)。

来比较一下内容调用content.compareTo("How r u")==0

于 2012-12-20T13:18:09.783 回答
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我解决了。我只需要把 < eof > 放在 'hello' 的末尾,就像 "hello< eof >" 和你的方式一样。它现在的工作。

于 2012-12-26T07:43:47.277 回答