我在禁用 JPanel 以使其内部调用任何方法时遇到问题。我设置了一个带有 2 个 JPanel 的框架来控制框架的图形。问题是,如果我在 Frame 中添加了一个新的 JPanel,并且我还删除了以前存在的旧 JPanel,那么旧 JPanel 中的绘制方法仍然会被调用。
这是我用来测试的代码:
开始类:
import java.awt.Frame;
import java.awt.event.KeyEvent;
import java.awt.event.KeyListener;
import java.awt.event.WindowEvent;
import java.awt.event.WindowListener;
public class Start implements WindowListener, KeyListener{
public static void main(String[] args) {
new Start();
}
Frame frame = new Frame("Frame");
TestPanel P1 = new TestPanel();
TestPanel P2 = new TestPanel();
static boolean active = true;
public Start() {
frame.setSize(500,500);
frame.setLocationRelativeTo(null);
frame.addWindowListener(this);
frame.addKeyListener(this);
frame.setVisible(true);
frame.add(P1);
for (Object c : frame.getComponents()){
System.out.println(c.toString());
}
}
@Override
public void keyPressed(KeyEvent e) {
if (active){
frame.remove(P1);
frame.add(P2);
}else{
frame.remove(P2);
frame.add(P1);
}
active = !active;
for (Object c : frame.getComponents()){
System.out.println(c.toString());
}
}
@Override
public void windowClosing(WindowEvent e) {
System.exit(0);
}
public void windowOpened(WindowEvent e) {}
public void windowClosed(WindowEvent e) {}
public void windowIconified(WindowEvent e) {}
public void windowDeiconified(WindowEvent e) {}
public void windowActivated(WindowEvent e) {}
public void windowDeactivated(WindowEvent e) {}
public void keyTyped(KeyEvent e) {}
public void keyReleased(KeyEvent e) {}
}
测试面板类:
import java.awt.Graphics;
import javax.swing.JPanel;
public class TestPanel extends JPanel{
boolean active = Start.active;
@Override
public void paint(Graphics g) {
System.out.println(active);
}
}
这个程序总是打印“真”,告诉我只有对象 P1 处于活动状态,而 P2 什么也不做,即使它显示在屏幕上。
所以我要问的是如何让 P1 对象在它不在屏幕上时停止调用绘制方法,并让 P2 对象在显示时调用它的绘制方法。