多媒体计时器 API 提供对一次性计时器的支持。好处是,计时比 SetTimer/KillTimer 解决方案要精确得多,您可以在间隔小于 50 毫秒的情况下使用它。这是有代价的,因为回调不会在主线程的上下文中返回。这是我使用多媒体定时器 API 实现的一次性定时器:
unit MMTimer;
interface
uses windows, Classes, mmsystem, SysUtils;
TOneShotCallbackEvent = procedure (const UserData: Pointer) of object;
(*
  The MMOneShotCallback function calls the Callback after the Interval passed.
  ** Attention: **
  The Callback is not called within the context of the main thread.
*)
type TMMOneShotTimer = class(TObject)
  private
    FTimeCaps: TTimeCaps;
    FResult: Integer;
    FResolution: Cardinal;
  public
    constructor Create;
    function MMOneShotCallback(const Interval: Cardinal; UserData: Pointer; Callback: TOneShotCallbackEvent): Boolean;
    property Result: Integer read FResult;
    property Resolution: Cardinal read FResolution;
end;
implementation
type
  TOneShotCallbackData = record
    Callback: TOneShotCallbackEvent;
   UserData: Pointer;
  end;
  POneShotCallbackData = ^TOneShotCallbackData;
procedure OneShotCallback(TimerID, Msg: UINT;
                    dwUser, dw1, dw2: DWord); pascal;
var pdata: POneShotCallbackData;
begin
  pdata := Pointer(dwUser);
  pdata.Callback(pdata.UserData);
  FreeMemory(pdata);
end;
constructor TMMOneShotTimer.Create;
begin
  FResult := timeGetDevCaps(@FTimeCaps, SizeOF(FTimeCaps));
  Assert(FResult=TIMERR_NOERROR, 'Call to timeGetDevCaps failed');
  FResolution := FTimeCaps.wPeriodMin;
  FResult := timeBeginPeriod(FResolution);
  Assert(FResult=TIMERR_NOERROR, 'Call to timeBeginPeriod failed');
end;
function TMMOneShotTimer.MMOneShotCallback(const Interval: Cardinal; UserData: Pointer; Callback: TOneShotCallbackEvent): Boolean;
var pdata: POneShotCallbackData;
begin
  GetMem(pdata, SizeOf(TOneShotCallbackData));
  pdata.Callback := Callback;
  pdata.UserData := UserData;
  result := (0 <> timeSetEvent(Interval, FResolution, @OneShotCallback, DWord(pdata), TIME_ONESHOT));
  if not result then
    FreeMemory(pdata);
  end;
end.