I currently have a program with a grid and lines that will be drawn between dots in the grid. It uses standard draw. I wish to limit the length of the lines, so that they can only go from the adjacent points, but do not know how I would do this.
Thanks
StdDraw.setCanvasSize(400, 400);
StdDraw.setXscale(0, 10);
StdDraw.setYscale(0, 10);
//dots
double radius = .15;
double spacing = 2.0;
for (int i = 0; i <= 4; i++) {
for (int j = 0; j <= 4; j++) {
StdDraw.setPenColor(StdDraw.GRAY);
StdDraw.filledCircle(i * spacing, j * spacing, radius );
}
}
StdDraw.setPenColor(StdDraw.BLUE);
StdDraw.text(0, 9.5, player1_name);
StdDraw.setPenColor(StdDraw.RED);
StdDraw.text(5, 9.5, player2_name);
int turn = 1;
for (int i = 0; i <= 40; i++) {
if (turn % 2 == 0)
StdDraw.setPenColor(StdDraw.RED);
else
StdDraw.setPenColor(StdDraw.BLUE);
while(!StdDraw.mousePressed()) { }
double x = StdDraw.mouseX();
double y = StdDraw.mouseY();
System.out.println(x + " " + y);
StdDraw.setPenRadius(.01);
StdDraw.show(200);
while(!StdDraw.mousePressed()) { }
double x2 = StdDraw.mouseX();
double y2 = StdDraw.mouseY();
StdDraw.show(200);
double xround = Math.round(x);
double yround = Math.round(y);
double x2round = Math.round(x2);
double y2round = Math.round(y2);
int xroundb = (int) xround;
int yroundb = (int) yround;
int x2roundb = (int) x2round;
int y2roundb = (int) y2round;
StdDraw.line(xround, yround, x2round, y2round);
System.out.println("Line Drawn");
StdDraw.show();