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我如何编写一个简单的——它工作所需的最低限度——测试说明如何使用 IPC/命名管道的应用程序?

例如,如何编写一个控制台应用程序,其中程序 1 对程序 2 说“Hello World”,程序 2 接收消息并向程序 1 回复“Roger That”。

4

4 回答 4

186
using System;
using System.IO;
using System.IO.Pipes;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace ConsoleApplication1
{
    class Program
    {
        static void Main(string[] args)
        {
            StartServer();
            Task.Delay(1000).Wait();


            //Client
            var client = new NamedPipeClientStream("PipesOfPiece");
            client.Connect();
            StreamReader reader = new StreamReader(client);
            StreamWriter writer = new StreamWriter(client);

            while (true)
            {
                string input = Console.ReadLine();
                if (String.IsNullOrEmpty(input)) break;
                writer.WriteLine(input);
                writer.Flush();
                Console.WriteLine(reader.ReadLine());
            }
        }

        static void StartServer()
        {
            Task.Factory.StartNew(() =>
            {
                var server = new NamedPipeServerStream("PipesOfPiece");
                server.WaitForConnection();
                StreamReader reader = new StreamReader(server);
                StreamWriter writer = new StreamWriter(server);
                while (true)
                {
                    var line = reader.ReadLine();
                    writer.WriteLine(String.Join("", line.Reverse()));
                    writer.Flush();
                }
            });
        }
    }
}
于 2012-12-10T18:16:39.723 回答
27

对于不熟悉 IPC 和命名管道的人,我发现以下 NuGet 包对我有很大帮助。

GitHub:.NET 4.0 的命名管道包装器

要使用首先安装软件包:

PS> Install-Package NamedPipeWrapper

然后是一个示例服务器(从链接复制):

var server = new NamedPipeServer<SomeClass>("MyServerPipe");
server.ClientConnected += delegate(NamedPipeConnection<SomeClass> conn)
    {
        Console.WriteLine("Client {0} is now connected!", conn.Id);
        conn.PushMessage(new SomeClass { Text: "Welcome!" });
    };

server.ClientMessage += delegate(NamedPipeConnection<SomeClass> conn, SomeClass message)
    {
        Console.WriteLine("Client {0} says: {1}", conn.Id, message.Text);
    };

server.Start();

示例客户端:

var client = new NamedPipeClient<SomeClass>("MyServerPipe");
client.ServerMessage += delegate(NamedPipeConnection<SomeClass> conn, SomeClass message)
    {
        Console.WriteLine("Server says: {0}", message.Text);
    };

client.Start();

对我来说最好的事情是,与这里接受的答案不同,它支持多个客户端与单个服务器通信。

于 2015-11-07T11:24:18.677 回答
19

您实际上可以使用命名管道的名称写入命名管道,顺便说一句。

以管理员身份打开命令 shell 以绕过默认的“访问被拒绝”错误:

echo Hello > \\.\pipe\PipeName
于 2016-06-14T20:43:04.050 回答
4

Linux dotnet 核心不支持命名管道!

如果您部署到 Linux,请尝试 TcpListener

此 NamedPipe 客户端/服务器代码将一个字节往返传输到服务器。

  • 客户端写入字节
  • 服务器读取字节
  • 服务器写入字节
  • 客户端读取字节

DotNet Core 2.0 服务器 ConsoleApp

using System;
using System.IO.Pipes;
using System.Threading.Tasks;

namespace Server
{
    class Program
    {
        static void Main(string[] args)
        {
            var server = new NamedPipeServerStream("A", PipeDirection.InOut);
            server.WaitForConnection();

            for (int i =0; i < 10000; i++)
            {
                var b = new byte[1];
                server.Read(b, 0, 1); 
                Console.WriteLine("Read Byte:" + b[0]);
                server.Write(b, 0, 1);
            }
        }
    }
}

DotNet Core 2.0 客户端 ConsoleApp

using System;
using System.IO.Pipes;
using System.Threading.Tasks;

namespace Client
{
    class Program
    {
        public static int threadcounter = 1;
        public static NamedPipeClientStream client;

        static void Main(string[] args)
        {
            client = new NamedPipeClientStream(".", "A", PipeDirection.InOut, PipeOptions.Asynchronous);
            client.Connect();

            var t1 = new System.Threading.Thread(StartSend);
            var t2 = new System.Threading.Thread(StartSend);

            t1.Start();
            t2.Start(); 
        }

        public static void StartSend()
        {
            int thisThread = threadcounter;
            threadcounter++;

            StartReadingAsync(client);

            for (int i = 0; i < 10000; i++)
            {
                var buf = new byte[1];
                buf[0] = (byte)i;
                client.WriteAsync(buf, 0, 1);

                Console.WriteLine($@"Thread{thisThread} Wrote: {buf[0]}");
            }
        }

        public static async Task StartReadingAsync(NamedPipeClientStream pipe)
        {
            var bufferLength = 1; 
            byte[] pBuffer = new byte[bufferLength];

            await pipe.ReadAsync(pBuffer, 0, bufferLength).ContinueWith(async c =>
            {
                Console.WriteLine($@"read data {pBuffer[0]}");
                await StartReadingAsync(pipe); // read the next data <-- 
            });
        }
    }
}
于 2018-03-14T15:32:04.067 回答