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图片:

在此处输入图像描述

我应该如何自定义特定的搜索栏,如图片?

我认为重点是:

  1. 当手指在搜索栏上移动时,如何呈现一个显示进度的悬浮视图。

  2. 有一些视图与seekbar的父视图同层,这些视图在seekbar附近,这些视图会与悬浮视图重叠吗?

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1 回答 1

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看看这个答案:13887556

这可能是一个很好的起点。尝试扩展 SeekBar 并覆盖 onMeasure() 和 onDraw 方法():

@Override
protected synchronized void onMeasure(int widthMeasureSpec, int heightMeasureSpec)
 {
    super.onMeasure(widthMeasureSpec, heightMeasureSpec);

    if (labelBackground != null)
    {

        viewWidth = getMeasuredWidth();
        barHeight = getMeasuredHeight();// returns only the bar height (without the label);
        setMeasuredDimension(viewWidth, barHeight + labelBackground.getHeight());
    }

}



@Override
protected synchronized void onDraw(Canvas canvas)
{
    if (labelBackground != null)
    {
        barBounds.left = getPaddingLeft();
        barBounds.top = labelBackground.getHeight() + getPaddingTop();
        barBounds.right = barBounds.left + viewWidth - getPaddingRight() - getPaddingLeft();
        barBounds.bottom = barBounds.top + barHeight - getPaddingBottom() - getPaddingTop();

        progressPosX = barBounds.left + ((float) this.getProgress() / (float) this.getMax()) * barBounds.width();

        labelPos.x = (int) progressPosX - labelOffset;
        labelPos.y = getPaddingTop();

        progressDrawable = getProgressDrawable();
        progressDrawable.setBounds(barBounds.left, barBounds.top, barBounds.right, barBounds.bottom);
        progressDrawable.draw(canvas);

        labelTextPaint.getTextBounds(labelText, 0, labelText.length(), labelTextRect);

        canvas.drawBitmap(labelBackground, labelPos.x, labelPos.y, labelBackgroundPaint);
        canvas.drawText(labelText, labelPos.x + labelBackground.getWidth() / 2 - labelTextRect.width() / 2, labelPos.y + labelBackground.getHeight() / 2 + labelTextRect.height() / 2, labelTextPaint);

        thumbX = (int) progressPosX - getThumbOffset();
        thumbDrawable.setBounds(thumbX, barBounds.top, thumbX + thumbDrawable.getIntrinsicWidth(), barBounds.top + thumbDrawable.getIntrinsicHeight());
        thumbDrawable.draw(canvas);
    } else
    {
        super.onDraw(canvas);
    }
于 2012-12-28T20:11:33.667 回答