我想知道如何连接到带参数的信号(使用 Ruby 块)。
我知道如何连接到一个不带参数的:
myCheckbox.connect(SIGNAL :clicked) { doStuff }
但是,这不起作用:
myCheckbox.connect(SIGNAL :toggle) { doStuff }
它不起作用,因为切换插槽带有一个参数void QAbstractButton::toggled ( bool checked )
。我怎样才能使它与参数一起工作?
谢谢。
对您的问题的简短回答是,您必须使用以下方法声明要连接的插槽的方法签名slots
:
class MainGUI < Qt::MainWindow
# Declare all the custom slots that we will connect to
# Can also use Symbol for slots with no params, e.g. :open and :save
slots 'open()', 'save()',
'tree_selected(const QModelIndex &,const QModelIndex &)'
def initialize(parent=nil)
super
@ui = Ui_MainWin.new # Created by rbuic4 compiling a Qt Designer .ui file
@ui.setupUi(self) # Create the interface elements from Qt Designer
connect_menus!
populate_tree!
end
def connect_menus!
# Fully explicit connection
connect @ui.actionOpen, SIGNAL('triggered()'), self, SLOT('open()')
# You can omit the third parameter if it is self
connect @ui.actionSave, SIGNAL('triggered()'), SLOT('save()')
# close() is provided by Qt::MainWindow, so we did not need to declare it
connect @ui.actionQuit, SIGNAL('triggered()'), SLOT('close()')
end
# Add items to my QTreeView, notify me when the selection changes
def populate_tree!
tree = @ui.mytree
tree.model = MyModel.new(self) # Inherits from Qt::AbstractItemModel
connect(
tree.selectionModel,
SIGNAL('currentChanged(const QModelIndex &, const QModelIndex &)'),
SLOT('tree_selected(const QModelIndex &,const QModelIndex &)')
)
end
def tree_selected( current_index, previous_index )
# …handle the selection change…
end
def open
# …handle file open…
end
def save
# …handle file save…
end
end
请注意,传递给的签名SIGNAL
不SLOT
包括任何变量名称。
此外,正如您在评论中得出的结论,完全取消“插槽”概念并使用 Ruby 块连接信号以调用您喜欢的任何方法(或将逻辑放在排队)。使用以下语法,您不需要使用slots
方法来预先声明您的方法或处理代码。
changed = SIGNAL('currentChanged(const QModelIndex &, const QModelIndex &)')
# Call my method directly
@ui.mytree.selectionMode.connect( changed, &method(:tree_selected) )
# Alternatively, just put the logic in the same spot as the connection
@ui.mytree.selectionMode.connect( changed ) do |current_index, previous_index|
# …handle the change here…
end