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我需要在 Tkinter gui 中向我的按钮添加一个事件,该事件将在画布中创建一个图像。我该怎么做?

谢谢大家

它可以工作,但我需要获取同一图像文件的动态数量图像,但每次创建新图像时,旧图像都会被垃圾收集。我想不出该怎么办。我想在我的画布上有多个相同图像的实例。请,很高兴提出一些建议

我的代码

from Tkinter import *
import tkMessageBox


def callback():
        if tkMessageBox.askokcancel("Quit", "Do you really wish to quit?"):
            root.destroy()

class AppUI(Frame):
        def __init__(self, master):

            Frame.__init__(self, master, background="white", relief=FLAT, bd=2, height=768, width=1024)

            self.menubar = Menu(self)

            menu = Menu(self.menubar)
            self.menubar.add_cascade(label="File", menu=menu)
            menu.add_command(label="New")
            menu.add_command(label="Open")
            menu.add_command(label="Save As")
            menu.add_command(label="Save Copy of")
            menu.add_separator()
            menu.add_command(label="exit")

            menu = Menu(self.menubar)
            self.menubar.add_cascade(label="Edit", menu=menu)
            menu.add_command(label="Cut")
            menu.add_command(label="Copy")
            menu.add_command(label="Paste")

            menu = Menu(self.menubar)
            self.menubar.add_cascade(label="Debug", menu=menu)
            menu.add_command(label="Open Debugger")
            menu.add_command(label="Auto-debug")
            menu.add_command(label="Revert")

            menu = Menu(self.menubar)
            self.menubar.add_cascade(label="Run", menu=menu)
            menu.add_command(label="Stimulation")
            menu.add_command(label="Check")
            menu.add_command(label="Scan Module")

            menu = Menu(self.menubar)
            self.menubar.add_cascade(label="Help", menu=menu)
            menu.add_command(label="Help files")
            menu.add_command(label="FTA site")
            menu.add_separator()
            menu.add_command(label="Credits")

            self.master.config(menu=self.menubar)      

            f0 = Frame(root, background="white")

            b1 = Button(f0, bd=2, padx=15, pady=15, justify = LEFT)
            photo1 = PhotoImage(file="Images/p1.gif")
            b1.config(image = photo1,width="50",height="50", command=self.create_image1)
            b1.image = photo1
            b1.pack(side=LEFT)

            b2 = Button(f0, bd=2, padx=15, pady=15, justify = LEFT)
            photo2 = PhotoImage(file="Images/p4.gif")
            b2.config(image=photo2, width="50",height="50", command = self.create_image2)
            b2.image = photo2
            b2.pack(side=LEFT)

            b3 = Button(f0,padx=15, bd=2, pady=15, justify = LEFT)
            photo3 = PhotoImage(file="Images/p8.gif")
            b3.config(image=photo3, width="50",height="50", command = self.create_image3)
            b3.image = photo3
            b3.pack(side=LEFT)

            b4 = Button(f0,padx=15, bd=2, pady=15, justify = LEFT)
            photo4 = PhotoImage(file="Images/p7.gif")
            b4.config(image=photo4, width="50",height="50", command = self.create_image4)
            b4.image = photo4
            b4.pack(side=LEFT)

            b5 = Button(f0,padx=15, bd=2, pady=15, justify = LEFT)
            photo5 = PhotoImage(file="Images/p5.gif")
            b5.config(image=photo5, width="50",height="50", command=self.create_image5)
            b5.image = photo5
            b5.pack(side=LEFT)

            f0.pack(anchor=NW, side=TOP)

            self.canvas = Canvas(self, height=750, width=1500, bg="white")
            self.canvas.pack(side=LEFT)

    def create_image1(self):
            photos1 = PhotoImage(file="Images/p1.gif")
            self.photos1=photos1
            self.img1=self.canvas.create_image(60, 60, image=photos1)
            self.canvas.bind("<B1-Motion>", self.move_image1)

    def create_image2(self):
            photos2 = PhotoImage(file="Images/p4.gif")
            self.photos2=photos2
            self.img2=self.canvas.create_image(60, 60, image=photos2)
            self.canvas.bind("<B1-Motion>", self.move_image2)

    def create_image3(self):
            photos3 = PhotoImage(file="Images/p8.gif")
            self.photos3=photos3
            self.img3=self.canvas.create_image(60, 60, image=photos3)
            self.canvas.bind("<B1-Motion>", self.move_image3)

    def create_image4(self):
            photos4 = PhotoImage(file="Images/p7.gif")
            self.photos4=photos4
            self.img4=self.canvas.create_image(60, 60, image=photos4)
            self.canvas.bind("<B1-Motion>", self.move_image4)

    def create_image5(self):
            photos5 = PhotoImage(file="Images/p5.gif")
            self.photos5=photos5
            self.img5=self.canvas.create_image(60, 60, image=photos5)        
            self.canvas.bind("<B1-Motion>", self.move_image5)

    def move_image1(self, event):
            self.canvas.delete(self.img1)
            x = event.x
            y = event.y
            self.img1 = self.canvas.create_image(x, y, image=self.photos1, anchor='nw')
            self.canvas.update()
    def move_image2(self, event):
            self.canvas.delete(self.img2)
            x = event.x
            y = event.y
            self.img2 = self.canvas.create_image(x, y, image=self.photos2, anchor='nw')
            self.canvas.update()
    def move_image3(self, event):
            self.canvas.delete(self.img3)
            x = event.x
            y = event.y
            self.img3 = self.canvas.create_image(x, y, image=self.photos3, anchor='nw')
            self.canvas.update()
    def move_image4(self, event):
            self.canvas.delete(self.img4)
            x = event.x
            y = event.y
            self.img4 = self.canvas.create_image(x, y, image=self.photos4, anchor='nw')
            self.canvas.update()
    def move_image5(self, event):
            self.canvas.delete(self.img5)
            x = event.x
            y = event.y
            self.img5 = self.canvas.create_image(x, y, image=self.photos5, anchor='nw')
            self.canvas.update()        


root = Tk()
root.protocol("WM_DELETE_WINDOW", callback)

app = AppUI(root)
app.pack()

root.mainloop()

此外,只能拖放最后绘制的图像所有以前的图像都不能交互。而且,正如我所说,我似乎无法创建多个克隆图像。我知道我应该锚定所有图像,这样它们就不会被垃圾收集,但我似乎无法找到一种方法来做到这一点。我尝试将函数 create_image 的图像实例返回到数组。但它没有用。提前致谢

4

1 回答 1

2

你具体有什么问题?它没有什么棘手的:

def __init__(...):
    ...
    self.canvas = tk.Canvas(...)
    b = tk.Button(..., command=self.create_image)
    ...
def create_image(self):
    self.canvas.create_image(...)

要记住的重要一点是,除非您保留对它们的引用,否则图像将被垃圾收集。由于您要创建多个图像,因此一种简单的方法是创建一个列表,您可以在其中附加对图像的引用:

def __init__(...):
    ...
    self.images = []
    ...
    photo1 = PhotoImage(file="Images/p1.gif")
    self.images.append(photo1)
    ...

您的代码还有其他一些问题。一方面,您不需要在移动图像时删除然后重新创建图像。画布有一个move专门用于移动现有项目的方法。此外,调用self.canvas.update()完全没有用。

最后,如果您只有一个“移动”方法,而不是每个图像一个方法,您的代码将更容易维护。这不是这个特定问题的主题,但您可能想要搜索lambdafunctools.partial作为能够通过绑定传递参数的解决方案。

于 2012-12-03T17:08:26.847 回答