我正在使用 Visual Studio 2010 Express 上的 OpenGL 在 C++ 中制作 2d 横向滚动条。我正在尝试编译我的代码,并且它可以正确构建,但是我在 main() 函数中初始化的 GLFW 函数出现链接器错误。这是我的代码:
#include <iostream>
#include <ctime>
#include <GL\glfw.h>
#include "Player.h"
void render();
void update();
Player Player1;
//Cross platform sleep implementation
void _sleep(double ms)
{
double st = clock();
if(ms <= 0)
ms = 10;
while(clock() < (ms + st));
}
int main(int argc, char** argv)
{
std::cout <<"Loading Prized Fighter"<< std::endl;
glfwInit(); //Initialize GLFW
//Create GLFW window
if(glfwOpenWindow(800, 600, 5, 6, 5, 0, 8, 0, GLFW_WINDOW) != GL_TRUE)
std::cout << "Error creating window!" << std::endl;
//Set window title
glfwSetWindowTitle("Prized Fighter");
glMatrixMode(GL_PROJECTION);
glLoadIdentity();
//Start main game loop
//This calls the functions which update objects and render them to the screen
while(true)
{
update();
render();
glfwSwapBuffers(); //Switch buffers (double rendering)
_sleep(10.0); //Let a bit of CPU time for other processes
}
return 0;
}
/*
- Render function -
Used to draw objects to the screen
*/
void render()
{
glClearColor(0.0f, 0.0f, 0.0f, 0.0f); //Color to clear the screen
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
//TODO: Draw stuff here
Player1.draw();
}
/*
- Update function -
Updates objects; states, locations, etc
*/
void update()
{
//TODO: Update objects here
Player1.update();
}
当我编译时,我收到以下错误:
1>----- 构建开始:项目:Priced Fighter,配置:调试 Win32 ------ 1>main.obj:错误 LNK2019:未解析的外部符号 _glfwSwapBuffers 在 >function _WinMain@8 中引用
1>main.obj : 错误 LNK2019: >function _WinMain@8 中引用的未解析外部符号 _glfwSetWindowTitle
1>main.obj : 错误 LNK2019: >function _WinMain@8 中引用的无法解析的外部符号 _glfwOpenWindow
1>main.obj : 错误 LNK2019: 函数 >_WinMain@8 中引用的未解析外部符号 _glfwInit
1>MSVCRTD.lib(crtexew.obj) : error LNK2019: unresolved external symbol WinMain@16 >referenced in function _ _tmainCRTStartup
1>c:\users\brennan\documents\visual studio 2010\Projects\Prized Fighter\Debug\Prized >Fighter.exe:致命错误 LNK1120:5 个未解决的外部文件 ========== 构建:0 成功, 1 失败,0 最新,0 跳过 ==========
链接过程中出了什么问题 - 代码中是否有错误?