对于有几年 Web 开发经验的人来说,这是一个有点菜鸟的问题,但是在Programmer Stack Exchange或Google都没有找到答案后,我决定在这里问它。
我正在为Node.js使用Express Web 框架,但这个问题并不特定于任何 Web 框架或编程语言。
这是从数据库中查询的游戏列表。每个游戏实体都是一个表行,使用for 循环生成:
table.table
tbody
for game in games
tr
td.span2
img.img-polaroid(src='/img/games/#{game.largeImage}')
// continues further
每个Rating块,以及每个Buy按钮/模态对话框都是由 for 循环生成的,其 id 与游戏匹配。例如,刺客信条的购买按钮将具有id="price-assassins-creed"。#{variable} - 是您在 Jade 中引用从服务器传入的变量的方式。
button.btn.btn-primary.btn-mini(id='price-#{game.slug}', href='#buyModal', role='button', data-toggle='modal')
和
.modal.hide.fade(id='modal-#{game.slug}', tabindex='-1', role='dialog', aria-labelledby='myModalLabel', aria-hidden='true')
.modal-header
span.lead Game Checkout
img.pull-right(src='/img/new_visa_medium.gif')
.modal-body
label
i.icon-user
| Name on Card
input.input-medium(type='text')
label
i.icon-barcode
| Card Number
input.input-medium(type='text', placeholder='•••• •••• •••• ••••', maxlength=16)
label
i.icon-time
| Expiration Date
input.input-mini(type='text', placeholder='MMYY', maxlength=4)
label
i.icon-qrcode
| Card Code
input.input-mini(type='text', placeholder='CVC', maxlength=4)
.modal-footer
button.btn(data-dismiss='modal', aria-hidden='true') Cancel
button.btn.btn-primary(id='#{game.slug}') Buy
和
script(type='text/javascript')
$('#_#{game.slug}').raty({
path: '/img',
round : { down: .25, full: .6, up: .76 },
score: #{game.rating}/#{game.votes},
readOnly: true
});
将其乘以游戏数量,这就是我在一页上有多少内联脚本。
更糟糕的是,我必须考虑以下情况:
- 用户未登录:以只读模式显示以上评分脚本。
- 用户已登录,但尚未投票:
...在这种情况下,请使用以下脚本:
script(type='text/javascript')
$('#_#{game.slug}').raty({
path: '/img',
round : { down: .25, full: .6, up: .76 },
score: #{game.rating}/#{game.votes},
readOnly: false,
click: function (score, event) {
var self = this;
$.meow({
message: 'Thanks for voting. Your rating has been recorded.',
icon: 'http://png-3.findicons.com/files/icons/1577/danish_royalty_free/32/smiley.png'
});
$.ajax({
type: 'POST',
url: '/games/rating',
data: {
slug: $(self).attr('id').slice(1),
rating: score
},
success: function () {
console.log('setting to read-only');
$(self).raty('readOnly', true);
}
});
}
});
- 用户已登录但未评级:复制并粘贴此特定if-else条件的另一个只读脚本。
长话短说,试图在我的.jade模板文件中维护所有这些 JavaScript 已成为维护的噩梦,而且我的标记看起来脏得令人无法接受。
有什么解决方案?这似乎是 CRUD 应用程序的常见场景。理想情况下,我想将所有 javascript 移动到单独的.js文件中。但是,如果我可以删除一些重复的代码,那也很棒。
问题是如果我将内联 javascript 移动到单独的文件中,我怎么知道我在评价哪个游戏?我如何知道用户点击了哪个购买按钮?
现在没有歧义,因为对于N个游戏,我有 N 个购买按钮、N个模态对话框和N个评分脚本。不管任何人如何看待这种编程风格,它都是一种糟糕的代码维护方式。
请与菜鸟分享一些见解!
先感谢您。
这是我的 games.jade 文件的完整代码片段:
extends layout
block content
br
ul.nav.nav-pills
if heading === 'Top 25'
li.active
a(href='/games') Top 25
else
li
a(href='/games') Top 25
if heading === 'Action'
li.active
a(href='/games/genre/action') Action
else
li
a(href='/games/genre/action') Action
if heading === 'Adventure'
li.active
a(href='/games/genre/adventure') Adventure
else
li
a(href='/games/genre/adventure') Adventure
if heading === 'Driving'
li.active
a(href='/games/genre/driving') Driving
else
li
a(href='/games/genre/driving') Driving
if heading === 'Puzzle'
li.active
a(href='/games/genre/puzzle') Puzzle
else
li
a(href='/games/genre/puzzle') Puzzle
if heading === 'Role-Playing'
li.active
a(href='/games/genre/role-playing') Role-Playing
else
li
a(href='/games/genre/role-playing') Role-Playing
if heading === 'Simulation'
li.active
a(href='/games/genre/simulation') Simulation
else
li
a(href='/games/genre/simulation') Simulation
if heading === 'Strategy'
li.active
a(href='/games/genre/strategy') Strategy
else
li
a(href='/games/genre/strategy') Strategy
if heading === 'Sports'
li.active
a(href='/games/genre/sports') Sports
else
li
a(href='/games/genre/sports') Sports
if games.length == 0
.alert.alert-warning
| Database query returned no results.
else
table.table
tbody
for game in games
.modal.hide.fade(id='modal-#{game.slug}', tabindex='-1', role='dialog', aria-labelledby='myModalLabel', aria-hidden='true')
.modal-header
span.lead Game Checkout
img.pull-right(src='/img/new_visa_medium.gif')
.modal-body
label
i.icon-user
| Name on Card
input.input-medium(type='text')
label
i.icon-barcode
| Card Number
input.input-medium(type='text', placeholder='•••• •••• •••• ••••', maxlength=16)
label
i.icon-time
| Expiration Date
input.input-mini(type='text', placeholder='MMYY', maxlength=4)
label
i.icon-qrcode
| Card Code
input.input-mini(type='text', placeholder='CVC', maxlength=4)
.modal-footer
button.btn(data-dismiss='modal', aria-hidden='true') Cancel
button.btn.btn-primary(id='#{game.slug}') Buy
tr
td.span2
img.img-polaroid(src='/img/games/#{game.largeImage}')
td
a(href='/games/#{game.slug}')
strong
= game.title
|
if user.userName
button.btn.btn-primary.btn-mini(id='price-#{game.slug}', href='#modal-#{game.slug}', role='button', data-toggle='modal')
i.icon-shopping-cart.icon-white
= game.price
if user.purchasedGames && user.purchasedGames.length > 0
for mygame in user.purchasedGames
if mygame.game.slug == game.slug
script(type='text/javascript')
$('#price-#{game.slug}').removeAttr('href');
$('#price-#{game.slug}').html('<i class="icon-shopping-cart icon-white"></i> Purchased');
div
span(id='_' + game.slug)
span(id='votes', name='votes')
| (#{game.votes} votes)
div
small.muted
div #{game.releaseDate} | #{game.publisher}
div #{game.genre}
p
=game.description
// logged-in users
if user.userName
if game.votedPeople.length > 0
for voter in game.votedPeople
if voter == user.userName || user.suspendedRating
script(type='text/javascript')
$('#_#{game.slug}').raty({
path: '/img',
round : { down: .25, full: .6, up: .76 },
score: #{game.rating}/#{game.votes},
readOnly: true
});
else
script(type='text/javascript')
$('#_#{game.slug}').raty({
path: '/img',
round : { down: .25, full: .6, up: .76 },
score: #{game.rating}/#{game.votes},
readOnly: false,
click: function (score, event) {
var self = this;
$.meow({
message: 'Thanks for voting. Your rating has been recorded.',
icon: 'http://png-3.findicons.com/files/icons/1577/danish_royalty_free/32/smiley.png'
});
$.ajax({
type: 'POST',
url: '/games/rating',
data: {
slug: $(self).attr('id').slice(1),
rating: score
},
success: function () {
console.log('setting to read-only');
$(self).raty('readOnly', true);
}
});
}
});
else
if (user.suspendedRating)
script(type='text/javascript')
$('#_#{game.slug}').raty({
path: '/img',
round : { down: .25, full: .6, up: .76 },
score: #{game.rating}/#{game.votes},
readOnly: true
});
else
script(type='text/javascript')
$('#_#{game.slug}').raty({
path: '/img/',
round : { down: .25, full: .6, up: .76 },
score: #{game.rating}/#{game.votes},
readOnly: false,
click: function (score, event) {
var self = this;
$.meow({
message: 'Thanks for voting. Your rating has been recorded.',
icon: 'http://png-3.findicons.com/files/icons/1577/danish_royalty_free/32/smiley.png'
});
$.ajax({
type: 'POST',
url: '/games/rating',
data: {
slug: $(self).attr('id').slice(1),
rating: score
},
success: function () {
console.log('setting to read-only');
$(self).raty('readOnly', true);
}
});
}
});
else
script(type='text/javascript')
$('#_#{game.slug}').raty({
path: '/img',
round : { down: .25, full: .6, up: .76 },
score: #{game.rating}/#{game.votes},
readOnly: true
});
script(type='text/javascript')
$('##{game.slug}').click(function() {
var game = this;
$.ajax({
type: 'post',
url: '/buy',
data: {
slug: $(game).attr('id')
}
}).success(function () {
$('#price-#{game.slug}').attr('disabled', 'true');
$('#modal-' + $(game).attr('id')).modal('hide');
humane.log('Your order has been submitted!');
});
});