我有一个程序,我通过 TCP 链接发送数据。我正在使用异步读写磁盘和网络。如果我将DeflateStream放在中间(所以我在写入网络链接之前进行压缩,并在收到数据并将其写入磁盘时解压缩)我在压缩方面受 CPU 限制。这导致我的最大传输速率约为300 KB/s
. 但是,如果我删除压缩步骤,我现在将 I/O 绑定到磁盘,我得到的传输速率为40,000 KB/s
.
在严格的 LAN 条件下,我的 I/O 上限将始终超过 300 KB/s,但是如果我的程序在 Internet 上运行,我的网络 IO 限制可能会低于 300 KB/s。
我想检测我是否受 I/O 限制并且我的网络/磁盘链接是限制因素,或者我是否受 CPU 限制并且压缩行为是最让我慢下来的。如何检测我的程序在运行时是否受到 CPU 或 I/O 的限制,以便切换协议并获得最佳传输速率?
private static void SendFile(string filename, NetworkStream stream, int sendBufferSize)
{
using (var fs = new FileStream(path, FileMode.Open, FileAccess.Read, FileShare.ReadWrite, 4096, FileOptions.Asynchronous | FileOptions.SequentialScan))
using (var ds = new DeflateStream(stream, CompressionMode.Compress))
{
StreamUtilities.CopyAsync(fs, ds, sendBufferSize);
}
}
public static void CopyAsync(Stream sourceStream, Stream destStream, int bufferSize = 4096)
{
Byte[] bufferA = new Byte[bufferSize];
Byte[] bufferB = new Byte[bufferSize];
IAsyncResult writeResult = null;
IAsyncResult readResult = null;
bool readBufferA = false;
int read;
readResult = sourceStream.BeginRead(bufferA, 0, bufferA.Length, null, null);
//Complete last read
while ((read = sourceStream.EndRead(readResult)) > 0)
{
if (readBufferA)
{
PerformOperations(sourceStream, destStream, bufferA, bufferB, ref readResult, ref writeResult, read);
}
else
{
PerformOperations(sourceStream, destStream, bufferB, bufferA, ref readResult, ref writeResult, read);
}
//Flip the bit on the next buffer
readBufferA = !readBufferA;
}
if (writeResult != null)
destStream.EndWrite(writeResult);
}
private static void PerformOperations(Stream sourceStream, Stream destStream, Byte[] readBuffer, Byte[] writeBuffer, ref IAsyncResult readResult, ref IAsyncResult writeResult, int bytesToWrite)
{
//Start next read
readResult = sourceStream.BeginRead(readBuffer, 0, readBuffer.Length, null, null);
//End previous write
if (writeResult != null)
destStream.EndWrite(writeResult);
writeResult = destStream.BeginWrite(writeBuffer, 0, bytesToWrite, null, null);
}