我猜你想要点击时翻转的扑克牌(但我不确定)。同样,我建议您在程序开始时创建一次 ImageIcons。然后,您可以使用 equal(...) 方法或什至在这种情况下使用运算符轻松比较一个图标是否与另一个图标相同==
。例如,请查看并运行此代码以获取我的意思的示例:
import java.awt.GridLayout;
import java.awt.event.*;
import java.awt.image.BufferedImage;
import java.io.IOException;
import java.net.MalformedURLException;
import java.net.URL;
import java.util.ArrayList;
import java.util.Collections;
import java.util.List;
import javax.imageio.ImageIO;
import javax.swing.*;
public class CardsDeck {
public static final String RANKS = "a23456789tjqk";
public static final String SUITS = "cdhs";
public static final String CARDS_IMG_PATH = "http://math.hws.edu/javanotes/source/cards.png";
private static final int BACK_RANK = 2;
private static final int BACK_SUIT = SUITS.length();
private static final String ICON = "icon";
private JPanel panel = new JPanel();
private List<ImageIcon> iconList = new ArrayList<ImageIcon>();
private ImageIcon cardBack;
public CardsDeck() {
try {
URL imgUrl = new URL(CARDS_IMG_PATH);
BufferedImage img = ImageIO.read(imgUrl);
double cardWidth = (double) img.getWidth() / RANKS.length();
double cardHeight = (double) img.getHeight() / (SUITS.length() + 1);
int w = (int) cardWidth;
int h = (int) cardHeight;
for (int rank = 0; rank < RANKS.length(); rank++) {
for (int suit = 0; suit < SUITS.length(); suit++) {
int x = (int) (rank * cardWidth);
int y = (int) (suit * cardHeight);
BufferedImage subImg = img.getSubimage(x, y, w, h);
ImageIcon icon = new ImageIcon(subImg);
iconList.add(icon);
}
}
int x = (int) (BACK_RANK * cardWidth);
int y = (int) (BACK_SUIT * cardHeight);
BufferedImage subImg = img.getSubimage(x, y, w, h);
cardBack = new ImageIcon(subImg);
int hgap = 5;
int vgap = hgap;
panel.setLayout(new GridLayout(SUITS.length(), RANKS.length(), hgap, vgap));
panel.setBorder(BorderFactory.createEmptyBorder(vgap, hgap, vgap, hgap));
MouseListener mouseListener = new MouseAdapter() {
@Override
public void mousePressed(MouseEvent e) {
JLabel label = (JLabel) e.getSource();
Icon currentIcon = label.getIcon();
if (currentIcon.equals(cardBack)) {
Icon icon = (Icon) label.getClientProperty(ICON);
label.setIcon(icon);
} else {
label.setIcon(cardBack);
}
}
};
Collections.shuffle(iconList);
for (int i = 0; i < iconList.size(); i++) {
JLabel label = new JLabel(cardBack);
label.putClientProperty(ICON, iconList.get(i));
label.addMouseListener(mouseListener);
panel.add(label);
}
} catch (MalformedURLException e) {
e.printStackTrace();
System.exit(-1);
} catch (IOException e) {
e.printStackTrace();
System.exit(-1);
}
}
private JComponent getPanel() {
return panel;
}
private static void createAndShowGui() {
CardsDeck cardsDeck = new CardsDeck();
JFrame frame = new JFrame("CardsDeck");
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.getContentPane().add(cardsDeck.getPanel());
frame.pack();
frame.setLocationByPlatform(true);
frame.setVisible(true);
}
public static void main(String[] args) {
SwingUtilities.invokeLater(new Runnable() {
public void run() {
createAndShowGui();
}
});
}
}
如果运行,它将显示一个 13 x 4 的卡片阵列,可以通过单击它们来翻转它们: