因此,我窃取了 Luc Danton 对 sFuller 和 Pubby 的一些序列建议(关于序列),并生成了这个“停止乱搞operator,
”版本:
#include <iostream>
struct lua_State {};
template<typename T>
T CheckLuaValue( int n, lua_State* l)
{
std::cout << "arg[" << n << "] gotten\n";
return T(n);
}
template<int ...>
struct seq { };
// generates a seq< First, ..., Last-1 > as "type"
template<int First, int Last>
struct gen_seq
{
template<int N, int... S>
struct helper : helper<N-1, N-1, S...> {};
template<int... S>
struct helper<First, S...> {
typedef seq<S...> type;
};
typedef typename helper<Last>::type type;
};
template< typename X >
struct MemberFunctionWrapper;
template< typename F >
struct MemberFunctionHelper
{
typedef F MethodPtr;
};
template<class InstanceType, typename ReturnType, typename... Params>
struct MemberFunctionWrapper< ReturnType(InstanceType::*)(Params...) >
{
typedef MemberFunctionHelper<ReturnType(InstanceType::*)(Params...)> Helper;
typedef typename Helper::MethodPtr MethodPtr;
static MethodPtr& GetFunctionPointer() {static MethodPtr pFunc; return pFunc;}
static InstanceType*& GetMemberPointer() {static InstanceType* pThis;return pThis;}
template<int n, typename Param>
static auto GetLuaValue( lua_State* luaState )->decltype(CheckLuaValue<Param>(n,luaState))
{
return CheckLuaValue<Param>(n,luaState);
}
template< typename sequence >
struct call;
template< int... I >
struct call<seq<I...>>
{
ReturnType operator()( lua_State* luaState, InstanceType* instance, MethodPtr method ) const
{
return (instance->*method)( GetLuaValue<I,Params>( luaState )... );
}
};
static int CFunctionWrapper( lua_State* luaState)
{
MethodPtr func = GetFunctionPointer();
InstanceType* instance = GetMemberPointer();
ReturnType retval = call< typename gen_seq< 1, sizeof...(Params)+1 >::type >()( luaState, instance, func );
return 0;
}
};
struct test{ int foo(int x, double d){std::cout << "x:" << x << " d:" << d << "\n";}};
int main(){
typedef MemberFunctionWrapper< int(test::*)(int, double) > wrapper;
test bar;
wrapper::GetFunctionPointer() = &test::foo;
wrapper::GetMemberPointer() = &bar;
wrapper::CFunctionWrapper(0);
}
现在,请注意对 CheckLuaValue 的调用可能是无序的(即,它可以在 arg 1 之前从 Lua 请求 arg 2),但正确的参数将传递给正确的参数。
这是一个测试运行:http: //ideone.com/XVmQQ6