我正在尝试为 Qt 编写一个类似屏障的同步原语,以确保在某个点启动多个线程。但是,当我没有得到信号(例如,started())为我工作时,我似乎遇到了这种情况。
我试图缩小代码以编译一个最小(非)工作示例。
========
main.cpp
========
#include <QtCore>
#include <QCoreApplication>
#include "qmultithreadwaiter.hpp"
#include <QSignalMapper>
#include <qdebug.h>
#define dlog qDebug()
class Test: public QThread {
public:
virtual void run( ) {
QThread::sleep( 500 );
}
};
int main( int argc, char *argv[ ] ) {
QCoreApplication a( argc, argv );
Test t1, t2;
QMultiThreadWaiter w;
w.addThread(1, &t1);
w.addThread(2, &t2);
t1.start();
t2.start();
w.wait4all();
dlog << "Wait completed";
return 0;
}
=========================
qmultithreadwaiter.hpp
=========================
// Qt includes
#include <QSignalMapper>
#include <QMap>
#include <QThread>
class QMultiThreadWaiter: public QThread {
Q_OBJECT
QMap < int, bool > started;
QSignalMapper sm;
private slots:
void threadStarted( int id );
void someThreadStarted();
signals:
void allStarted( );
public:
QMultiThreadWaiter( );
void addThread( int id, QThread* t );
void wait4all( );
};
=================
qmultithreadwaiter.cpp
=================
#include "qmultithreadwaiter.hpp"
// Qt includes
#include <QThread>
// Debug includes
#include <qdebug.h>
#define dlog qDebug()
// Project includes
void QMultiThreadWaiter::threadStarted( int id ) {
dlog << "Thread #" << id << " started!";
started[ id ] = true;
QMapIterator < int, bool > mi( started );
while ( mi.hasNext( ) ) {
mi.next( );
if ( !mi.value( ) )
return;
}
dlog << "All threads started!";
// All threads are started
emit allStarted( );
}
void QMultiThreadWaiter::addThread( int id, QThread* t ) {
dlog << "Adding thread " << t << " with id " << id;
sm.setMapping( t, id );
connect( t, SIGNAL(started()), &sm, SLOT(map()), Qt::QueuedConnection );
connect( t, SIGNAL(started()), this, SLOT(someThreadStarted()),
Qt::QueuedConnection );
}
void QMultiThreadWaiter::wait4all( ) {
dlog << "Starting this thread";
start( );
dlog << "Going to wait";
wait( );
dlog << "Wait finished";
}
QMultiThreadWaiter::QMultiThreadWaiter( ) {
sm.moveToThread( this );
connect( &sm, SIGNAL(mapped(int)), this, SLOT(threadStarted(int)),
Qt::QueuedConnection );
connect( this, SIGNAL(allStarted()), this, SLOT(quit()),
Qt::QueuedConnection );
connect( this, SIGNAL(started()), this, SLOT( someThreadStarted()),
Qt::QueuedConnection );
}
void QMultiThreadWaiter::someThreadStarted( ) {
dlog << "Some thread started!";
}
输出:
Adding thread QThread(0x28fefc) with id 1
Adding thread QThread(0x28fef4) with id 2
Starting this thread
Going to wait
<stuck>
奇怪的是,竟然someThreadStarted()
不叫this
。请指教。