Is there any real AudioUnit support in Xamarin/MonoTouch? Some classes are mapped but most of it seems to be missing, so it's impossible to implement AudioUnit mechanics as described here. Or am I missing something?
Thanks a lot!
Is there any real AudioUnit support in Xamarin/MonoTouch? Some classes are mapped but most of it seems to be missing, so it's impossible to implement AudioUnit mechanics as described here. Or am I missing something?
Thanks a lot!