3

艾夫斯尝试了许多命中检测,但似乎没有一个对我有用。我试过 hittest hittestobject hitarea。当我的对象(即 a 或 b 影片剪辑完全进入 c 影片剪辑时,我希望 c 移动 300 x 方向。只要它在 c 影片剪辑中有效,就不需要进行精确点检测。

package  {

import flash.display.MovieClip;
import flash.events.MouseEvent;
import flash.events.Event;
import flash.media.Sound;
import flash.ui.Mouse;

public class bakingCake extends MovieClip {


    public function bakingCake() {
        // constructor code

        var object:MovieClip = new MovieClip;

        a.addEventListener(MouseEvent.MOUSE_DOWN,objectA);
        b.addEventListener(MouseEvent.MOUSE_DOWN,objectB);

        if (object.hitArea(c) == true)
        {
                c.x = 300;
        }           

        function objectA():void
        {           
            object = a;             
            object.addEventListener(MouseEvent.MOUSE_OVER,objectFun);
        }

        function objectB():void
        {
            object = b;
            object.addEventListener(MouseEvent.MOUSE_OVER,objectFun);
        }       


        function objectFun(event:MouseEvent):void
        {

            object.addEventListener(MouseEvent.MOUSE_DOWN,drag);
            object.addEventListener(MouseEvent.MOUSE_UP,sDrag);
        }
        function drag(event:MouseEvent):void
        {
            object.startDrag();
        }
        function sDrag(event:MouseEvent):void
        {
            object.stopDrag();

        }

    }
}

}

4

1 回答 1

0

你试过 getBounds() 吗?
我建议条件:

if (c.getBounds(c.parent).containsRect(a.getBounds(c.parent))
 || c.getBounds(c.parent).containsRect(b.getBounds(c.parent))) {
    c.x = 300;
}

IMO 最好的方法是检查它是否由 ENTER_FRAME 事件触发,附加到任何对象。

于 2012-11-16T21:29:56.357 回答