好的,我对 java 是半新的,我正在做一个乒乓球游戏。我想完全自己做,但我遇到了一个问题。到目前为止,我已经上了 2 节课。我的主要一个,一个包含有关球的信息。我的主要课程如下:
import java.awt.Canvas;
import java.awt.Color;
import java.awt.DisplayMode;
import java.awt.Graphics;
import java.awt.Graphics2D;
import java.awt.image.BufferStrategy;
import javax.swing.JFrame;
public class Main extends Canvas implements Runnable{
private static final long serialVersionUID = 1L;
public static int Width=800;
public static int Height=600;
public boolean Running=false;
public Thread thread;
public Ball ball;
public int BallX = ball.BallLocationX;
public int BallY = ball.BallLocationY;
public static void main(String[] args){
Main game = new Main();
JFrame frame = new JFrame();
frame.setSize(Width, Height);
frame.setTitle("Pong By Poo");
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.setResizable(false);
frame.setVisible(true);
frame.setLocationRelativeTo(null);
frame.add(game);
game.start();
}
public void start(){
if(Running==true){
return;
}
else {
Running=true;
thread = new Thread(this);
thread.start();
}
}
public void run(){
while(Running==true){
Draw();
}
}
public void Draw(){
BufferStrategy bs = this.getBufferStrategy();
if(bs==null){
createBufferStrategy(2);
}else{
Graphics g = bs.getDrawGraphics();
g.setColor(Color.BLACK);
g.fillOval(BallX, BallY, 10, 10);
}
}
}
我的球类是这样的:
**import java.awt.Color;
import java.awt.Graphics;
import javax.swing.JPanel;
public class Ball extends JPanel{
public int BallLocationX;
public int BallLocationY;
public boolean BallMovementY; //true makes the ball go up, false makes it go down
public boolean BallMovementX; //True makes the ball go right, false makes it go left.
public void paintComponent(Graphics g){
super.paintComponent(g);
g.setColor(Color.BLACK);
g.fillOval(BallLocationX, BallLocationY, 10, 10);
}
//moves the ball left to right
public int YVelocity(){
if(BallMovementY==true){
BallLocationY++;
}
else{
BallLocationY--;
}
return BallLocationY;
}
//Moves the ball up and down
public int XVelocity(){
if(BallMovementX==true){
BallLocationX++;
}
else{
BallLocationX--;
}
return BallLocationX;
}
}
**
我试图在我的主班内的屏幕上画球,使用我从球班得到的球的位置。我知道(到目前为止)球不会移动,稍后我会弄清楚的。我的问题是它不会在屏幕上绘制球,给我这个错误:
Exception in thread "main" java.lang.NullPointerException
at Main.<init>(Main.java:20)
at Main.main(Main.java:26)
谢谢!