我正在使用 Geometry API 在 Google 地图上绘制一个区域。我想知道是否可以在大小动态的区域上绘制重复元素?
例如,如果我将我的区域绘制成如下所示:
然后我希望能够点击“下一步”并看到类似的东西,在该区域绘制矩形,但前提是它们适合。即,它们必须是“完整”矩形,而不是部分矩形:
唯一的问题是,我不完全确定如何去做。我会使用 HTML5 <canvas>
,但不幸的是,这需要尽可能对浏览器友好,但如果必须<canvas>
如此,那就这样吧!
我正在使用 Geometry API 在 Google 地图上绘制一个区域。我想知道是否可以在大小动态的区域上绘制重复元素?
例如,如果我将我的区域绘制成如下所示:
然后我希望能够点击“下一步”并看到类似的东西,在该区域绘制矩形,但前提是它们适合。即,它们必须是“完整”矩形,而不是部分矩形:
唯一的问题是,我不完全确定如何去做。我会使用 HTML5 <canvas>
,但不幸的是,这需要尽可能对浏览器友好,但如果必须<canvas>
如此,那就这样吧!
虽然我没有使用canvas,但是这段代码呢?
function onPolygonComplete(polygon) {
var bounds, paths, sw, ne, ystep, xstep,
boxH, boxW, posArry, flag, pos,
x, y, i, box, maxBoxCnt;
//Delete old boxes.
boxes.forEach(function(box, i) {
box.setMap(null);
delete box;
});
//Calculate the bounds that contains entire polygon.
bounds = new google.maps.LatLngBounds();
paths = polygon.getPath();
paths.forEach(function(latlng, i){
bounds.extend(latlng);
});
//Calculate the small box size.
maxBoxCnt = 8;
sw = bounds.getSouthWest();
ne = bounds.getNorthEast();
ystep = Math.abs(sw.lat() - ne.lat()) / maxBoxCnt;
boxH = Math.abs(sw.lat() - ne.lat()) / (maxBoxCnt + 1);
xstep = Math.abs(sw.lng() - ne.lng()) / maxBoxCnt;
boxW = Math.abs(sw.lng() - ne.lng()) / (maxBoxCnt + 1);
for (y = 0; y < maxBoxCnt; y++) {
for (x = 0; x < maxBoxCnt; x++) {
//Detect that polygon is able to contain a small box.
bounds = new google.maps.LatLngBounds();
posArry = [];
posArry.push(new google.maps.LatLng(sw.lat() + ystep * y, sw.lng() + xstep * x));
posArry.push(new google.maps.LatLng(sw.lat() + ystep * y, sw.lng() + xstep * x + boxW));
posArry.push(new google.maps.LatLng(sw.lat() + ystep * y + boxH, sw.lng() + xstep * x));
posArry.push(new google.maps.LatLng(sw.lat() + ystep * y + boxH, sw.lng() + xstep * x + boxW));
flag = true;
for (i = 0; i < posArry.length; i++) {
pos = posArry[i];
if (flag) {
flag = google.maps.geometry.poly.containsLocation(pos, polygon);
bounds.extend(pos);
}
}
//Draw a small box.
if (flag) {
box = new google.maps.Rectangle({
bounds : bounds,
map : mapCanvas,
strokeColor: '#00ffff',
strokeOpacity: 0.5,
strokeWeight: 1,
fillColor: '#00ffff',
fillOpacity : 0.5,
clickable: false
});
boxes.push(box);
}
}
}
}
这段代码就像这张图片一样工作。
我写了一个解释代码的页面。 http://googlemaps.googlermania.com/google_maps_api_v3/en/poly_containsLocation.html
@约书亚M
抱歉让您久等了。好的,新代码如下。您可以在以下位置指定小框尺寸var boxSize = new google.maps.Size(10, 20);
<!DOCTYPE html>
<html>
<head>
<script src="http://maps.googleapis.com/maps/api/js?sensor=false&libraries=geometry"></script>
<script type='text/javascript'>
var mapCanvas, boxes = new google.maps.MVCArray();
function initialize() {
var mapDiv = document.getElementById("map_canvas");
mapCanvas = new google.maps.Map(mapDiv, {
center : new google.maps.LatLng(37.422191,-122.084585),
mapTypeId : google.maps.MapTypeId.SATELLITE,
zoom : 19,
tilt : 0
});
//Encoded path
var encodedPath = "eblcFnuchVv@D@q@P?a@eD]AC~@b@DCz@a@A";
var points = google.maps.geometry.encoding.decodePath(encodedPath);
//Draw a polygon
var polygonOpts = {
paths : points,
strokeWeight : 6,
strokeColor : "#FF0000",
strokeOpacity : 1,
//fillColor : "blue",
fillOpacity : 0,
map : mapCanvas,
editable : true
};
var poly = new google.maps.Polygon(polygonOpts);
var proc = function() {
onPolygonComplete(poly);
};
google.maps.event.addListener(mapCanvas, "projection_changed", proc);
google.maps.event.addListener(poly.getPath(), 'insert_at', proc);
google.maps.event.addListener(poly.getPath(), 'remove_at', proc);
google.maps.event.addListener(poly.getPath(), 'set_at', proc);
}
function onDrawMgr_complete(polygon) {
var path = polygon.getPath();
console.log(google.maps.geometry.encoding.encodePath(path));
}
function onPolygonComplete(polygon) {
var bounds, paths, sw, ne, ystep, xstep, boxH, boxW, posArry, flag, pos, x, y, i, box;
//Delete old boxes.
boxes.forEach(function(box, i) {
box.setMap(null);
delete box;
});
//Calculate the bounds that contains entire polygon.
bounds = new google.maps.LatLngBounds();
paths = polygon.getPath();
paths.forEach(function(latlng, i) {
bounds.extend(latlng);
});
var projection = mapCanvas.getProjection();
var zoom = mapCanvas.getZoom();
var powBase = Math.pow(2, zoom);
//Calculate the small box size.
sw = bounds.getSouthWest();
ne = bounds.getNorthEast();
var swPoint = projection.fromLatLngToPoint(sw);
var nePoint = projection.fromLatLngToPoint(ne);
var boxSize = new google.maps.Size(10, 20); //in pixels.
boxSize.width /= powBase;
boxSize.height /= powBase;
var maxX = Math.floor(Math.abs((swPoint.x - nePoint.x)) / boxSize.width);
var maxY = Math.floor(Math.abs((swPoint.y - nePoint.y)) / boxSize.height);
for ( y = 0; y < maxY; y++) {
for (x = 0; x < maxX; x++) {
//Detect that polygon is able to contain a small box.
bounds = new google.maps.LatLngBounds();
posArry = [];
posArry.push(new google.maps.Point(swPoint.x + boxSize.width * x, swPoint.y - boxSize.height * y));
posArry.push(new google.maps.Point(swPoint.x + boxSize.width * x, swPoint.y - boxSize.height * (y + 1)));
posArry.push(new google.maps.Point(swPoint.x + boxSize.width * (x + 1), swPoint.y - boxSize.height * y));
posArry.push(new google.maps.Point(swPoint.x + boxSize.width * (x + 1), swPoint.y - boxSize.height * (y + 1)));
var flag = true;
for (var i = 0; i < posArry.length; i++) {
pos = projection.fromPointToLatLng(posArry[i]);
if (flag) {
flag = google.maps.geometry.poly.containsLocation(pos, polygon);
bounds.extend(pos);
}
}
if (flag) {
box = new google.maps.Rectangle({
bounds : bounds,
map : mapCanvas,
strokeColor : 'green',
strokeOpacity : 1,
strokeWeight : 1,
fillColor : 'yellow',
fillOpacity : 0.5,
clickable : false
});
boxes.push(box);
}
}
}
}
google.maps.event.addDomListener(window, "load", initialize);
</script>
<style type="text/css">
window,html,#map_canvas{
width : 700px;
height : 500px;
}
</style>
</head>
<body>
<div id="map_canvas"/>
</body>
</html>