我有一个用 Delphi 7 编写的绘图软件的源代码。代码很漂亮而且很大。使用该软件绘制的所有内容都是实心的,没有透明度。我尝试阅读大部分代码,发现用于绘图的主要组件是 TCanvas。是否有任何简单的方法来设置 TCanvas 以便允许透明度?谢谢。
问问题
2740 次
1 回答
3
透明度不是画布的问题,而是绘画的问题。如果这是您的问题,那么除了分层窗口之外,没有其他方法可以使 wincontrol 真正透明,但您可以在每个画布上以透明方式进行绘制。例如
Canvas.Draw(0,0,png1);
Canvas.Draw(0,0,png2);
如果你想做透明的简单绘画,你可以使用 GDI+,可以从http://www.progdigy.com/?page_id=7获得
这将是一个示例,如何在没有附加库的情况下绘制透明选择
unit Unit3;
// 20121108 by Thomas Wassermann
interface
uses
Windows, Messages, SysUtils, Variants, Classes, Graphics, Controls, Forms,
Dialogs, ExtCtrls, jpeg;
type
TForm3 = class(TForm)
Image1: TImage;
PaintBox1: TPaintBox;
procedure FormCreate(Sender: TObject);
procedure PaintBox1Paint(Sender: TObject);
procedure PaintBox1MouseDown(Sender: TObject; Button: TMouseButton; Shift: TShiftState; X, Y: Integer);
procedure PaintBox1MouseMove(Sender: TObject; Shift: TShiftState; X, Y: Integer);
private
{ Private-Deklarationen }
FDownPoint, FCurrentPoint: TPoint;
public
{ Public-Deklarationen }
end;
var
Form3: TForm3;
implementation
uses Math;
{$R *.dfm}
procedure TForm3.FormCreate(Sender: TObject);
begin
PaintBox1.BringToFront;
end;
type
pRGBQuadArray = ^TRGBQuadArray;
TRGBQuadArray = ARRAY [0 .. $EFFFFFF] OF TRGBQuad;
Procedure SetAlpha(bmp: TBitMap; Alpha: Byte; R: TRect);
var
pscanLine32: pRGBQuadArray;
i, j: Integer;
begin
bmp.PixelFormat := pf32Bit;
bmp.HandleType := bmDIB;
bmp.ignorepalette := true;
bmp.alphaformat := afDefined;
for i := 0 to bmp.Height - 1 do
begin
pscanLine32 := bmp.Scanline[i];
for j := 0 to bmp.Width - 1 do
begin
if (j >= R.Left) and (j <= R.Right) and (i >= R.Top) and (i <= R.Bottom) then
begin
pscanLine32[j].rgbReserved := 0;
pscanLine32[j].rgbBlue := 0;
pscanLine32[j].rgbRed := 0;
pscanLine32[j].rgbGreen := 0;
end
else
begin
pscanLine32[j].rgbReserved := Alpha;
pscanLine32[j].rgbBlue := Alpha;
pscanLine32[j].rgbRed := Alpha;
pscanLine32[j].rgbGreen := Alpha;
end;
end;
end;
end;
procedure TForm3.PaintBox1MouseDown(Sender: TObject; Button: TMouseButton; Shift: TShiftState; X, Y: Integer);
begin
FDownPoint.X := X;
FDownPoint.Y := Y;
FCurrentPoint := FDownPoint;
PaintBox1.Invalidate;
end;
procedure TForm3.PaintBox1MouseMove(Sender: TObject; Shift: TShiftState; X, Y: Integer);
begin
if ssLeft in Shift then
begin
FCurrentPoint.X := X;
FCurrentPoint.Y := Y;
PaintBox1.Invalidate;
end;
end;
procedure TForm3.PaintBox1Paint(Sender: TObject);
var
bmp: TBitMap;
SelRect: TRect;
begin
bmp := TBitMap.Create;
try
bmp.Width := PaintBox1.Width;
bmp.Height := PaintBox1.Height;
if (FCurrentPoint.X = FDownPoint.X) and (FCurrentPoint.Y = FDownPoint.Y) then
SelRect := PaintBox1.BoundsRect
else
begin
SelRect.Left := Min(FCurrentPoint.X, FDownPoint.X);
SelRect.Top := Min(FCurrentPoint.Y, FDownPoint.Y);
SelRect.Right := Max(FCurrentPoint.X, FDownPoint.X);
SelRect.Bottom := Max(FCurrentPoint.Y, FDownPoint.Y);
end;
SetAlpha(bmp, 140, SelRect);
PaintBox1.Canvas.Draw(0, 0, bmp);
finally
bmp.Free;
end;
end;
end.
于 2012-11-14T07:28:12.053 回答