我从 Stack Overflow 问题Disruptor.NET 示例中获取了代码示例,并将其修改为“测量”时间。完整清单如下:
using System;
using System.Diagnostics;
using System.Linq;
using System.Threading;
using System.Threading.Tasks;
using Disruptor;
using Disruptor.Dsl;
namespace DisruptorTest
{
public sealed class ValueEntry
{
public long Value { get; set; }
public ValueEntry()
{
Console.WriteLine("New ValueEntry created");
}
}
public class ValueAdditionHandler : IEventHandler<ValueEntry>
{
public void OnNext(ValueEntry data, long sequence, bool endOfBatch)
{
Program.sw.Stop();
long microseconds = Program.sw.ElapsedTicks / (Stopwatch.Frequency / (1000L * 1000L));
Console.WriteLine("elapsed microseconds = " + microseconds);
Console.WriteLine("Event handled: Value = {0} (processed event {1}", data.Value, sequence);
}
}
class Program
{
public static Stopwatch sw = Stopwatch.StartNew();
private static readonly Random _random = new Random();
private static readonly int _ringSize = 16; // Must be multiple of 2
static void Main(string[] args)
{
var disruptor = new Disruptor.Dsl.Disruptor<ValueEntry>(() => new ValueEntry(), _ringSize, TaskScheduler.Default);
disruptor.HandleEventsWith(new ValueAdditionHandler());
var ringBuffer = disruptor.Start();
while (true)
{
var valueToSet = _random.Next();
long sequenceNo = ringBuffer.Next();
ValueEntry entry = ringBuffer[sequenceNo];
entry.Value = valueToSet;
sw.Restart();
ringBuffer.Publish(sequenceNo);
Console.WriteLine("Published entry {0}, value {1}", sequenceNo, entry.Value);
Thread.Sleep(1000);
}
}
}
}
输出是:
New ValueEntry created
New ValueEntry created
New ValueEntry created
New ValueEntry created
New ValueEntry created
New ValueEntry created
New ValueEntry created
New ValueEntry created
New ValueEntry created
New ValueEntry created
New ValueEntry created
New ValueEntry created
New ValueEntry created
New ValueEntry created
New ValueEntry created
New ValueEntry created
Published entry 0, value 1510145842
elapsed microseconds = 2205
Event handled: Value = 1510145842 (processed event 0
Published entry 1, value 1718075893
elapsed microseconds = 85
Event handled: Value = 1718075893 (processed event 1
Published entry 2, value 1675907645
elapsed microseconds = 32
Event handled: Value = 1675907645 (processed event 2
Published entry 3, value 1563009446
elapsed microseconds = 75
Event handled: Value = 1563009446 (processed event 3
Published entry 4, value 1782914062
elapsed microseconds = 34
Event handled: Value = 1782914062 (processed event 4
Published entry 5, value 1516398244
elapsed microseconds = 50
Event handled: Value = 1516398244 (processed event 5
Published entry 6, value 76829327
elapsed microseconds = 50
Event handled: Value = 76829327 (processed event 6
因此,将数据从一个线程传递到另一个线程大约需要 50 微秒。但它一点也不快!“当前版本的 Disruptor 可以在线程之间以每秒 100 万条消息的速度执行约 50 ns。” 所以我的结果比预期的慢 1000 倍。
我的示例有什么问题,如何实现 50 ns 的速度?
我已经修改了上面的程序,现在收到 1 微秒的延迟,这要好得多。但是,我仍在等待disruptor
模式专家的回复。我正在寻找一个可以证明我实际上可以在 50 ns 内传递数据的示例。
BlockingCollection
此外,我使用平均 14 微秒编写了相同的测试,这证明它Disruptor
更快:
使用 BlockingCollection:
average = 14 minimum = 0 0-5 = 890558, 5-10 = 1773781, 10-30 = 6900128, >30 = 435433
使用干扰器:
average = 0 minimum = 0 0-5 = 9908469, 5-10 = 64464, 10-30 = 19902, >30 = 7065
BlockingCollection 代码:
using System;
using System.Collections.Concurrent;
using System.Diagnostics;
using System.Linq;
using System.Threading;
using System.Threading.Tasks;
namespace DisruptorTest
{
public sealed class ValueEntry
{
public int Value { get; set; }
public ValueEntry()
{
// Console.WriteLine("New ValueEntry created");
}
}
//public class ValueAdditionHandler : IEventHandler<ValueEntry>
//{
// public void OnNext(ValueEntry data, long sequence, bool endOfBatch)
// {
// long microseconds = Program.sw[data.Value].ElapsedTicks / (Stopwatch.Frequency / (1000L * 1000L));
// Program.results[data.Value] = microseconds;
// //Console.WriteLine("elapsed microseconds = " + microseconds);
// //Console.WriteLine("Event handled: Value = {0} (processed event {1}", data.Value, sequence);
// }
//}
class Program
{
public const int length = 10000000;
public static Stopwatch[] sw = new Stopwatch[length];
public static long[] results = new long[length];
static BlockingCollection<ValueEntry> dataItems = new BlockingCollection<ValueEntry>(150);
static void Main(string[] args)
{
for (int i = 0; i < length; i++)
{
sw[i] = Stopwatch.StartNew();
}
// A simple blocking consumer with no cancellation.
Task.Factory.StartNew(() =>
{
while (!dataItems.IsCompleted)
{
ValueEntry ve = null;
try
{
ve = dataItems.Take();
long microseconds = sw[ve.Value].ElapsedTicks / (Stopwatch.Frequency / (1000L * 1000L));
results[ve.Value] = microseconds;
//Console.WriteLine("elapsed microseconds = " + microseconds);
//Console.WriteLine("Event handled: Value = {0} (processed event {1}", ve.Value, ve.Value);
}
catch (InvalidOperationException) { }
}
}, TaskCreationOptions.LongRunning);
for (int i = 0; i < length; i++)
{
var valueToSet = i;
ValueEntry entry = new ValueEntry();
entry.Value = valueToSet;
sw[i].Restart();
dataItems.Add(entry);
//Console.WriteLine("Published entry {0}, value {1}", valueToSet, entry.Value);
//Thread.Sleep(1000);
}
// Wait until all events are delivered
Thread.Sleep(5000);
long average = 0;
long minimum = 10000000000;
int firstFive = 0;
int fiveToTen = 0;
int tenToThirty = 0;
int moreThenThirty = 0;
// Do not count first 100 items because they could be extremely slow
for (int i = 100; i < length; i++)
{
average += results[i];
if (results[i] < minimum)
{
minimum = results[i];
}
if (results[i] < 5)
{
firstFive++;
}
else if (results[i] < 10)
{
fiveToTen++;
}
else if (results[i] < 30)
{
tenToThirty++;
} else
{
moreThenThirty++;
}
}
average /= (length - 100);
Console.WriteLine("average = {0} minimum = {1} 0-5 = {2}, 5-10 = {3}, 10-30 = {4}, >30 = {5}", average, minimum, firstFive, fiveToTen, tenToThirty, moreThenThirty);
}
}
}
破坏者代码:
using System;
using System.Diagnostics;
using System.Linq;
using System.Threading;
using System.Threading.Tasks;
using Disruptor;
using Disruptor.Dsl;
namespace DisruptorTest
{
public sealed class ValueEntry
{
public int Value { get; set; }
public ValueEntry()
{
// Console.WriteLine("New ValueEntry created");
}
}
public class ValueAdditionHandler : IEventHandler<ValueEntry>
{
public void OnNext(ValueEntry data, long sequence, bool endOfBatch)
{
long microseconds = Program.sw[data.Value].ElapsedTicks / (Stopwatch.Frequency / (1000L * 1000L));
Program.results[data.Value] = microseconds;
//Console.WriteLine("elapsed microseconds = " + microseconds);
//Console.WriteLine("Event handled: Value = {0} (processed event {1}", data.Value, sequence);
}
}
class Program
{
public const int length = 10000000;
public static Stopwatch[] sw = new Stopwatch[length];
public static long[] results = new long[length];
private static readonly Random _random = new Random();
private static readonly int _ringSize = 1024; // Must be multiple of 2
static void Main(string[] args)
{
for (int i = 0; i < length; i++)
{
sw[i] = Stopwatch.StartNew();
}
var disruptor = new Disruptor.Dsl.Disruptor<ValueEntry>(() => new ValueEntry(), _ringSize, TaskScheduler.Default);
disruptor.HandleEventsWith(new ValueAdditionHandler());
var ringBuffer = disruptor.Start();
for (int i = 0; i < length; i++)
{
var valueToSet = i;
long sequenceNo = ringBuffer.Next();
ValueEntry entry = ringBuffer[sequenceNo];
entry.Value = valueToSet;
sw[i].Restart();
ringBuffer.Publish(sequenceNo);
//Console.WriteLine("Published entry {0}, value {1}", sequenceNo, entry.Value);
//Thread.Sleep(1000);
}
// wait until all events are delivered
Thread.Sleep(5000);
long average = 0;
long minimum = 10000000000;
int firstFive = 0;
int fiveToTen = 0;
int tenToThirty = 0;
int moreThenThirty = 0;
// Do not count first 100 items because they could be extremely slow
for (int i = 100; i < length; i++)
{
average += results[i];
if (results[i] < minimum)
{
minimum = results[i];
}
if (results[i] < 5)
{
firstFive++;
}
else if (results[i] < 10)
{
fiveToTen++;
}
else if (results[i] < 30)
{
tenToThirty++;
}
else
{
moreThenThirty++;
}
}
average /= (length - 100);
Console.WriteLine("average = {0} minimum = {1} 0-5 = {2}, 5-10 = {3}, 10-30 = {4}, >30 = {5}", average, minimum, firstFive, fiveToTen, tenToThirty, moreThenThirty);
}
}
}