3

我想使用平铺来绘制我的地图。为了在 libgdx 中使用此地图,我必须构建一个关卡包文件,但我无法构建它。我使用这些方式来构建它,但它们都在执行时出错......这是我的方式:Source for this way

java -jar TexturePacker.java inputdirectory outputdirectory level

对于这个,我总是从 TexturePacker 类中得到一个 jar 导出,然后在它上面打开一个命令窗口(它的文件夹)然后这样写:

java -jar TexturePacker.jar c:\MySideScrollGame\data\world\level1 c:\ level.tmx

等等......还有这个:这种方式的来源

java -classpath libs/gdx.jar:libs/gdx-tools.jar:libs/gdx-tiled-preprocessor.jar
 com.badlogic.gdx.tiledmappacker.TiledMapPacker
 mygame/maps
 mygame-android/assets/maps
 --strip-unused

我的方式:

java -classpath libs\gdx.jar;libs\gdx-tools.jar;libs\gdx-tiled-preprocessor.jar com.badlogic.gdx.tiledmappacker.TiledMapPacker c:\MySideScrollGame\data\packer c:\MySideScrollGame\data\packer 

但这对也是如此。错误。所以请告诉我,如果有人知道我的问题出在哪里或谁以前做过,请告诉我。多谢。

编辑 :

Exception in thread "Thread-2" javax.media.opengl.GLException: com.badlogic.gdx.utils.GdxRuntimeException: File not found: data\packer\input\level_1 packfile (Internal)
at javax.media.opengl.Threading.invokeOnOpenGLThread(Threading.java:271)
at javax.media.opengl.GLCanvas.maybeDoSingleThreadedWorkaround(GLCanvas.java:410)
at javax.media.opengl.GLCanvas.display(GLCanvas.java:244)
at com.badlogic.gdx.backends.jogl.JoglAnimator.display(JoglAnimator.java:137)
at com.badlogic.gdx.backends.jogl.JoglAnimator$MainLoop.run(JoglAnimator.java:174)
at java.lang.Thread.run(Unknown Source)
 Caused by: com.badlogic.gdx.utils.GdxRuntimeException: File not found: data\packer\input\level_1 packfile (Internal)
at com.badlogic.gdx.files.FileHandle.read(FileHandle.java:108)
at com.badlogic.gdx.graphics.g2d.TextureAtlas$TextureAtlasData.<init>(TextureAtlas.java:99)
at com.badlogic.gdx.graphics.g2d.TextureAtlas.<init>(TextureAtlas.java:215)
at com.badlogic.gdx.graphics.g2d.tiled.TileAtlas.<init>(TileAtlas.java:49)
at com.example.jumpertutorial.TiledMapHelper.loadMap(TiledMapHelper.java:111)
at com.example.jumpertutorial.JumperTutorial.create(JumperTutorial.java:78)
at com.badlogic.gdx.backends.jogl.JoglGraphics.init(JoglGraphics.java:87)
at com.sun.opengl.impl.GLDrawableHelper.init(GLDrawableHelper.java:72)
at javax.media.opengl.GLCanvas$InitAction.run(GLCanvas.java:418)
at com.sun.opengl.impl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:189)
at javax.media.opengl.GLCanvas$DisplayOnEventDispatchThreadAction.run(GLCanvas.java:452)
at java.awt.event.InvocationEvent.dispatch(Unknown Source)
at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
at java.awt.EventQueue.access$000(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.awt.EventQueue$3.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source)
at java.awt.EventQueue.dispatchEvent(Unknown Source)
at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.run(Unknown Source)
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2 回答 2

0

我认为你不应该使用TexturePacker. 我曾经也使用过它,但我认为它有问题,因为我一直无法让它工作。

我找到了其他工具来执行此操作,但您必须执行其他一些操作。我建议您看一下我对与所有内容相同的问题的答案之一。

于 2012-11-12T13:55:42.500 回答
0

错误很明显:

File not found: data\packer\input\level_1 packfile

没有同名的文件。

这个

java -jar TexturePacker.java inputdirectory outputdirectory level

让我觉得文件被称为:level.pack

于 2014-01-10T08:57:19.257 回答