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是否可以在我正在制作的游戏中使用 ReSID 仿真源代码?我想要一个像过去那样的视频游戏声音引擎。不是 wav/mp3。有什么想法吗?http://en.wikipedia.org/wiki/ReSID
I need to convert one object to another...in both cases of a single instance of the object as well as corresponding Lists of those objects. I'd rather not have to perform the same mappings in 2 place