I am trying to use toDataURL in Html5 Canvas to export an image to a PNG file in a new window.
Here's my JS code (I think you guys need to see it all to check if there's something wrong)
var oCtx;
var oCanvas;
var img;
var oImg;
function updateClicked() {
oCanvas.width = oCanvas.width;
oCtx.drawImage(img,0,0);
oCtx.font = "normal 23px arial"; // different font
oCtx.textBaseline = "top"; // text baseline at the top
oCtx.fillStyle = "#666";
oCtx.fillText(document.getElementById("attentionde").value, 255, 365);
oCtx.font = "bold 28px arial"; // different font
oCtx.fillStyle = "red";
oCtx.fillText(document.getElementById("nofacture").value, 172, 226);
}
// setup our test canvas
// and a simple drawing function
window.onload = function() {
oCanvas = document.getElementById("thecanvas");
oCtx = oCanvas.getContext("2d");
var iWidth = oCanvas.width;
var iHeight = oCanvas.height;
img=new Image();
img.src="Fond_Facture_Medio.jpg"; //My background image source
//BACKGROUND-IMAGE//
img.onload = function(){
oCtx.drawImage(img,0,0);
};
var dataUrl = oCanvas.toDataURL();
var button = document.getElementById("thebutton");
button.onclick =function() {
window.open(dataUrl, "toDataURL() image", "width=1275, height=1650");
}
}
When I click on my button (id="thebutton")...it does open a new window with a PNG file in it, but the png is blank...Seems like it does not get the images drawn in the Canvas for a unknown reason.
I tried adding this code right before the var dataUrl = oCanvas.toDataURL();
line :
oCtx.fillStyle = "rgba(0, 0, 255, .5)";
oCtx.fillRect(25, 25, 125, 125);
Just to test if I was drawing a shape, it would save it through the dataURL process. When I tested it, by clicking on the "thebutton" button, it opened a new window, and voila! I was able to see and save the canvas image with a light-blue rectangle in it...but no backgroud-image, and no text...nothing else. I really don't understand what's wrong. Thank you!