5

我正在使用 HttpWebRequest 的 BeginGetRequestStream 上传多个文件,但我想更新我在发布数据流时编写的进度控件。

这应该怎么做,我尝试从将数据推送到流中的循环中调用 Dispatch.BeginInvoke (如下所示),但它会锁定浏览器直到完成,所以它似乎处于某种工作线程/ui线程死锁.

这是我正在做的几乎所有代码片段:

class RequestState
{
    public HttpWebRequest request;  // holds the request
    public FileDialogFileInfo file; // store our file stream data

    public RequestState( HttpWebRequest request, FileDialogFileInfo file )
    {
        this.request = request;
        this.file = file;
    }
}

private void UploadFile( FileDialogFileInfo file )
{
    UriBuilder ub = new UriBuilder( app.receiverURL );
    ub.Query = string.Format( "filename={0}", file.Name );

    // Open the selected file to read.
    HttpWebRequest request = (HttpWebRequest)WebRequest.Create( ub.Uri );
    request.Method = "POST";

    RequestState state = new RequestState( request, file );
    request.BeginGetRequestStream( new AsyncCallback( OnUploadReadCallback ), state );
}

private void OnUploadReadCallback( IAsyncResult asynchronousResult )
{
    RequestState state = (RequestState)asynchronousResult.AsyncState;
    HttpWebRequest request = (HttpWebRequest)state.request;

    Stream postStream = request.EndGetRequestStream( asynchronousResult );
    PushData( state.file, postStream );
    postStream.Close();

    state.request.BeginGetResponse( new AsyncCallback( OnUploadResponseCallback ), state.request );
}

private void PushData( FileDialogFileInfo file, Stream output )
{
    byte[] buffer = new byte[ 4096 ];
    int bytesRead = 0;

    Stream input = file.OpenRead();
    while( ( bytesRead = input.Read( buffer, 0, buffer.Length ) ) != 0 )
    {
        output.Write( buffer, 0, bytesRead );
        bytesReadTotal += bytesRead;

        App app = App.Current as App;
        int totalPercentage = Convert.ToInt32( ( bytesReadTotal / app.totalBytesToUpload ) * 100 );

        // enabling the following locks up my UI and browser
        Dispatcher.BeginInvoke( () =>
        {
            this.ProgressBarWithPercentage.Percentage = totalPercentage;
        } );
    }
}
4

2 回答 2

1

我要说的是,我不认为 Silverlight 2 的 HttpWebRequest 支持流式传输,因为请求数据被完全缓冲到内存中。不过自从我上次查看它已经有一段时间了,因此我回去看看 Beta 2 是否支持它。事实证明确实如此。我很高兴在说明之前我回去阅读了。您可以通过将 AllowReadStreamBuffering 设置为 false 来启用它。您是否在 HttpWebRequest 上设置了此属性?这可能会导致你的阻塞。

编辑,为您找到另一个参考。您可能希望通过将文件分成块来遵循这种方法。这是去年三月写的,因此我不确定它是否适用于 Beta 2。

于 2008-08-19T18:09:03.233 回答
0

谢谢你,我会看看那些链接,无论如何我都在考虑分块我的数据,这似乎是我可以从中获得任何合理进度报告的唯一方法。

于 2008-08-20T17:54:22.940 回答