我想以编程方式将普通矩形图像转换为圆形图像,但不使用 xml,请参阅此链接 Navigation Drawer (Google+ vs. YouTube)。到目前为止,我关注了这个链接如何在圆形图像视图中设置位图?,但我只是让它在我的图像上画黑圈。我应该怎么办?
问问题
1566 次
2 回答
0
Bitmap bitmap = BitmapFactory.decodeResource(convertView.getResources(), R.drawable.ic_launcher);
Bitmap circleBitmap = Bitmap.createBitmap(bitmap.getWidth(), bitmap.getHeight(), Bitmap.Config.ARGB_8888);
BitmapShader shader = new BitmapShader (bitmap, TileMode.CLAMP, TileMode.CLAMP);
Paint paint = new Paint();
paint.setShader(shader);
paint.setAntiAlias(true);
Canvas c = new Canvas(circleBitmap);
c.drawCircle(bitmap.getWidth()/2, bitmap.getHeight()/2, bitmap.getWidth()/2, paint);
imgProfilePic.setImageBitmap(circleBitmap);
于 2013-05-12T09:35:04.760 回答
0
public Bitmap dstBmp;
Bitmap getRoundedBitmapnow(Bitmap bitmap)
{
// convert rectangle to square
if (bitmap.getWidth() >= bitmap.getHeight()){
dstBmp = Bitmap.createBitmap(
bitmap,
bitmap.getWidth()/2 - bitmap.getHeight()/2,
0,
bitmap.getHeight(),
bitmap.getHeight()
);
}else{
dstBmp = Bitmap.createBitmap(
bitmap,
0,
bitmap.getHeight()/2 - bitmap.getWidth()/2,
bitmap.getWidth(),
bitmap.getWidth()
);
}
// create circle
Bitmap output = Bitmap.createBitmap(dstBmp.getWidth(),
dstBmp.getHeight(), Config.ARGB_8888);
Canvas canvas = new Canvas(output);
final int color = 0xff424242;
final Paint paint = new Paint();
final Rect rect1 = new Rect(0, 0, dstBmp.getWidth(), dstBmp.getHeight());
final RectF rectF1 = new RectF(rect1);
paint.setAntiAlias(true);
canvas.drawARGB(0, 0, 0, 0);
paint.setColor(color);
canvas.drawOval(rectF1, paint);
paint.setXfermode(new PorterDuffXfermode(Mode.SRC_IN));
canvas.drawBitmap(dstBmp, rect1, rect1, paint);
return output;
}
于 2013-08-20T17:24:11.587 回答