我在序言程序中有问题。错误出现在谓词 findall 内的谓词移动中。任何人都知道我为什么会收到此错误:
!>= /2 的参数 1 中的实例化错误!目标:_1123>=0 % 1
代码如下:
moves(Board, Player, BoardList) :-
change_player(Player, Opposing),
\+winners(Board, Player, Opposing),
findall(NewBoard,
(
find_piece(Board, Player, 0, 0, XPiece, YPiece),
get_piece(Board, XPiece, YPiece, Piece),
validate_move(Board, XPiece, YPiece, XFinal, YFinal, Player,Piece,FinalPiece),
move(Board, XPiece, YPiece, XFinal, YFinal, Player,Piece,FinalPiece, NewBoard)
),
BoardList).
find_piece([], _, _, _, _, _) :- fail.
find_piece([[piece(_,_,Player)|_]|_], Player, XPiece, YPiece, XPiece, YPiece).
find_piece([[]|Row], Player, _, YCoord, XPiece, YPiece) :-
NewYCoord is YCoord + 1,
find_piece(Row, Player, 0, NewYCoord, XPiece, YPiece).
find_piece([[_|Column]|Row], Player, XCoord, YCoord, XPiece, YPiece) :-
NewXCoord is XCoord + 1,
find_piece([Column|Row], Player, NewXCoord, YCoord, XPiece, YPiece).
% get_piece/4
% get an piece from board
get_piece(Board, X, Y, Element) :-
validate_coord(X, Y),
get_from_board(Board, Y, Row),
get_from_board(Row, X, Element).
% get_from_board/3
% get something from a certain position of the board
get_from_board([Head|_],0,Head).
get_from_board([Head|Tail],Pos,Elem):-
Pos \= 0,
NewPos is Pos - 1,
get_from_board(Tail,NewPos,Elem).
validate_move(Board,XPiece,YPiece,XPiece,YFinal,Player,Piece,FinalPiece):-
validate_coord(XPiece,YFinal),
get_movement_y(YPiece,YFinal),
piece(_,_,Player)=Piece,
get_piece(Board,XPiece,YFinal,Elem),
FinalPiece=Elem,
piece(_,Value,_)=Piece,
Value > 0,
Value < 11,
\+(piece(_,_,Player)=Elem).
validate_move(Board,XPiece,YPiece,XFinal,YPiece,Player,Piece,FinalPiece):-
validate_coord(XFinal,YPiece),
get_movement_x(XPiece,XFinal),
piece(_,_,Player)=Piece,
get_piece(Board,XFinal,YPiece,Elem),
FinalPiece=Elem,
piece(_,Value,_)=Piece,
Value > 0,
Value < 11,
\+(piece(_,_,Player)=Elem).
% get_movement_y/2
% get and correct the move in y
get_movement_y(YPiece,YDesired):-
((YDesired > YPiece )-> (YDesired is YPiece+1)
;(YDesired is YPiece -1)).
% get_movement_x/2
% get and correct the move in x
get_movement_x(XPiece,XDesired):-
((XDesired > XPiece )-> (XDesired is XPiece+1)
;(XDesired is XPiece -1)).
% move/8
% True if NewBoard is the resulting board if the piece belonging to Player
% at (XPiece, YPiece) gets moved to (XFinal, YFinal) in Board
move(Board, XPiece, YPiece, XFinal, YFinal, Player,Piece,piece(' ',12, blk),NewBoard) :-
get_from_board(Board, YFinal, TempRowFinal),
set_element_at_index(TempRowFinal, XFinal, Piece, NewRowFinal),
set_element_at_index(Board, YFinal, NewRowFinal, TempBoard),
get_from_board(TempBoard, YPiece, TempRowPiece),
set_element_at_index(TempRowPiece, XPiece, piece(' ',12,blk), NewRowPiece),
set_element_at_index(TempBoard, YPiece, NewRowPiece, NewBoard).
validate_coord(X, Y) :-
X >= 0,
X < 10,
Y >= 0,
Y < 10,
\+(forbiden_area(X,Y)).
move(Board, XPiece, YPiece, XFinal, YFinal, Player,Piece,FinalPiece,NewBoard) :-
clear_screen,
write('######### CONFRONTO EM CURSO #########'),nl,nl,
show_battle(Board,XFinal,YFinal,Player,0,0),
sleep(2),
clear_screen,
move_battle(Piece,FinalPiece,PieceToUse),
get_from_board(Board, YFinal, TempRowFinal),
set_element_at_index(TempRowFinal, XFinal, PieceToUse, NewRowFinal),
set_element_at_index(Board, YFinal, NewRowFinal, TempBoard),
get_from_board(TempBoard, YPiece, TempRowPiece),
set_element_at_index(TempRowPiece, XPiece, piece(' ',12,blk), NewRowPiece),
set_element_at_index(TempBoard, YPiece, NewRowPiece, NewBoard).