尺寸一直是 1920x1080,但我希望它是例如 10x10,所以函数中的过程会更快。我不介意位图的大小或其质量,我只是希望它更快。
在这个函数中,我创建了每个位图的直方图。问题是 FOR 循环需要很长时间。
public static long[] GetHistogram(Bitmap b)
{
long[] myHistogram = new long[256]; // histogram סופר כמה יש מכל גוון
BitmapData bmData = null;
//b = new Bitmap(100, 100);
//b.SetPixel(0,0,Color.FromArgb(10,30,40,50)); //run and make it come to here
try
{
ResizeBitmap(b, 10, 10);
//Lock it fixed with 32bpp
bmData = b.LockBits(new Rectangle(0, 0, b.Width, b.Height), ImageLockMode.ReadOnly, PixelFormat.Format32bppArgb);
int scanline = bmData.Stride;
System.IntPtr Scan0 = bmData.Scan0;
unsafe
{
byte* p = (byte*)(void*)Scan0;
int nWidth = b.Width;
int nHeight = b.Height;
for (int y = 0; y < nHeight; y++)
{
for (int x = 0; x < nWidth; x++)
{
long Temp = 0;
Temp += p[0]; // p[0] - blue, p[1] - green , p[2]-red
Temp += p[1];
Temp += p[2];
Temp = (int)Temp / 3;
myHistogram[Temp]++;
//we do not need to use any offset, we always can increment by pixelsize when
//locking in 32bppArgb - mode
p += 4;
}
}
}
b.UnlockBits(bmData);
}
catch
{
try
{
b.UnlockBits(bmData);
}
catch
{
}
}
return myHistogram; // to save to a file the histogram of all the bitmaps/frames each line contain 0 to 256 values of a frame.
}
所以我调用这个函数: ResizeBitmap(b, 10, 10); 并尝试调整每个位图的大小,但在这一行之后我看到位图大小仍然是 1920x1080
这是 ResizeBitmap 函数:
public static Bitmap ResizeBitmap(Bitmap b, int nWidth, int nHeight)
{
Bitmap result = new Bitmap(nWidth, nHeight);
using (Graphics g = Graphics.FromImage((Image)result))
g.DrawImage(b, 0, 0, nWidth, nHeight);
return result;
}
也许还有另一种方法可以使 GetHistogram 函数更快地工作?