所以我一直在玩画布。尝试模拟随机下落的物体,绘制背景图像没有问题,而不是应该模拟雨滴的第二张图片。
我可以让下降以随机 x 下降,但现在我不确定如何循环下降图像 x 次由变量 noOfDrops 设置。
我把我的循环注释掉了,只有一滴随机落下的工作代码是:
<!DOCTYPE html>
<html lang="en">
<head>
<title>Canvas Regn</title>
<script type="text/javascript">
var ctx;
var imgBg;
var imgDrops;
var x = 0;
var y = 0;
var noOfDrops = 50;
var fallingDrops = [];
function setup() {
var canvas = document.getElementById('canvasRegn');
if (canvas.getContext) {
ctx = canvas.getContext('2d');
setInterval('draw();', 36);
imgBg = new Image();
imgBg.src = 'dimma.jpg';
imgDrops = new Image();
imgDrops.src = 'drop.png';
/*for (var i = 0; i < noOfDrops; i++) {
var fallingDr = imgDrops[i];
fallingDr.x = Math.random() * 600;
fallingDrops.push(fallingDr);
}*/
}
}
function draw() {
drawBackground();
ctx.drawImage (imgDrops, x, y); //The rain drop
y += 3; //Set the falling speed
if (y > 450) { //Repeat the raindrop when it falls out of view
y = -25 //Account for the image size
x = Math.random() * 600; //Make it appear randomly along the width
}
}
function drawBackground(){
ctx.drawImage(imgBg, 0, 0); //Background
}
</script>
</head>
<body onload="setup();">
<canvas id="canvasRegn" width="600" height="450"style="margin:100px;"></canvas>
</body>
</html>
如果有人对如何实现它有一些好的想法,我将不胜感激。