我正在为我的一类人开发一个 JavaScript 二十一点游戏。到目前为止,我有一种方法可以为牌组、玩家和庄家创建堆栈。另一个创建套牌,一个创建每张卡片作为一个对象。另一个洗牌,一个从牌堆中分发牌,另一个将这些牌添加到其他牌堆中。我试图让一些显示器在我完成之前看到到目前为止发生的事情,但对于我的生活,我什么也得不到。我已经盯着这个看了好几个小时,完全期望它是一些愚蠢的语法错误。我非常感谢任何可以帮我看看这个并告诉我为什么我没有让我的显示器出现的人。随意复制和修补。
<html>
<head>
<script type="text/javascript">
function stack()
{
this.cards = new Array();
this.makeDeck = createDeck();
this.shuffle = shuffle();
this.deal = dealHand();
this.addCard = AddCard();
this.combine = Combine();
this.cardCount = CardCount();
}
function createDeck()
{
var ranks = new Array("Ace", "2", "3", "4", "5", "6", "7", "8", "9", "10", "Jack", "Queen", "King");
var suits = new Array("Clubs", "Diamonds", "Hearts", "Spades");
var count = ranks.length * suits.length;
count = parseInt(count);
this.cards = new Array(count);
for (s = 0; s < suits.length; s++)
{
for (r = 0; r < ranks.length; r++)
{
this.cards[s * ranks.length + r] = new card(ranks[r], suits[s]);
}
}
}
function card (inrank, insuit)
{
this.suit = insuit;
this.rank = inrank;
}
function shuffle(n)
{
var i, j, k;
var temp;
for (i = 0; i < n; i++)
for (j = 0; j < this.cards.length; j++)
{
k = Math.floor(Math.random() * this.cards.length);
temp = this.cards[j];
this.cards[j] = this.cards[k];
this.cards[k] = temp;
}
function dealHand()
{
return this.cards.shift();
}
function addCard(card)
{
this.cards.push(card);
}
function newGame()
{
var deck = new stack();
var player = new stack();
var dealer = new stack();
deck.makeDeck;
deck.shuffle;
player.addCard(deck.deal);
player.addCard(deck.deal);
dealer.addCard(deck.deal);
dealer.addCard(deck.deal);
display();
document.write("here");
}
function display()
{
document.display.player_card_1.value ="here"; //player.cards.card[0].rank + " of " + player.cards.card[0].suit;
//document.display.player_card_1_val.value = player.cards.card[0].value;
}
</script>
<style type="text/css">
input {
background:transparent
}
</style>
</head>
<body>
<script type="text/javascript">
</script>
<table bgcolor="#33CC33">
<tr>
<td style="font:14pt bold">Your cards</td>
<td></td>
<td style="font:14pt bold">Dealer's cards</td>
<td></td>
</tr>
<tr>
<td><input type="text" readonly="readonly" value="" name="player_card_1"></td>
<td><input type="text" readonly="readonly" value="" name="p_card_1_val"></td>
<td><input type="password" readonly="readonly" value="" name="dealer_card_1"></td>
<td><input type="password" readonly="readonly" value="" name="d_card_1_val"></td>
</tr>
<tr>
<td><input type="text" readonly="readonly" value="" name="player_card_2"></td>
<td><input type="text" readonly="readonly" value="" name="p_card_2_val"></td>
<td><input type="text" readonly="readonly" value="" name="dealer_card_2"></td>
<td><input type="text" readonly="readonly" value="" name="d_card_2_val"></td>
</tr>
<tr>
<td><input type="text" readonly="readonly" value="" name="player_card_3"></td>
<td><input type="text" readonly="readonly" value="" name="p_card_3_val"></td>
<td><input type="text" readonly="readonly" value="" name="dealer_card_3"></td>
<td><input type="text" readonly="readonly" value="" name="d_card_3_val"></td>
</tr>
<tr>
<td><input type="text" readonly="readonly" value="" name="player_card_4"></td>
<td><input type="text" readonly="readonly" value="" name="p_card_4_val"></td>
<td><input type="text" readonly="readonly" value="" name="dealer_card_4"></td>
<td><input type="text" readonly="readonly" value="" name="d_card_4_val"></td>
</tr>
<tr>
<td><input type="text" readonly="readonly" value="" name="player_card_5"></td>
<td><input type="text" readonly="readonly" value="" name="p_card_5_val"></td>
<td><input type="text" readonly="readonly" value="" name="dealer_card_5"></td>
<td><input type="text" readonly="readonly" value="" name="d_card_5_val"></td>
</tr>
<tr>
<td><input type="text" readonly="readonly" value="Total"></td>
<td><input type="text" readonly="readonly" value=""></td>
<td><input type="text" readonly="readonly" value="Total"></td>
<td><input type="text" readonly="readonly" value=""></td>
</tr>
</table>
<br>
<form name="buttons" action="">
<input type="button" value="Deal" name="deal" onclick="newGame()">
<input type="button" value="Hit" name="hit">
<input type="button" value="Stand" name="stand">
</form>
</body>
</html>