您好我正在使用 C# 并尝试从 MainWindow 调用函数 Pop(Node 类)。pop 方法应该返回弹出的值并将其从堆栈中删除。该函数正在工作,并且从函数中删除了最高值,但在 MainWindow 中,堆栈看起来相同(LinkedList 没有改变)。这是我的 Node 类和 Pop 函数。
public class Node
{
#region Constructor and Declarations
public int custId;
public Node next;
//other fields
public Node(int _data, Node _next)
{
this.custId = _data;
if (_next != null)
this.next = _next;
else
this.next = null;
}
public Node()
{
}
#endregion
//Make Stack
public Node MakeList()
{
Node slist1 = new Node(1, null);
Node slist2 = new Node(2, null);
Node slist3 = new Node(3, null);
Node slist4 = new Node(4, null);
Node slist5 = new Node(5, null);
slist1.next = slist2;
slist2.next = slist3;
slist3.next = slist4;
slist4.next = slist5;
return slist1;
}
#region PopCustomer
public int pop(Node stacktop)
{
Node temp;
int removedCustId = 0;
if (stacktop == null)
return -1;
else
{
temp = stacktop;
removedCustId = temp.custId;
stacktop = temp.next;
temp = null;
}
return removedCustId;
}
#endregion
在主窗口中,我正在创建堆栈并调用 Pop。但堆栈看起来相同 - CustID 为 1->2->3->4->5 而不是 2->3->4->5
//MAIN WINDOW
#region MainWindow
Node stackTop = new Node();
stackTop=stackTop.MakeList();
int popedItem = stackTop.pop(stackTop);//STACK LOOKS SAME - with CustIDs 1->2->3->4->5
#endregion
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谢谢,克里希纳